NEWS HEADLINES




TVTonic - New Version. V3.3. What's New?

Sunday, August 17, 2008 8:22:32 AM (GMT Daylight Time, UTC+01:00)

What's New in TVTonic 3.3?

Get all your favourite Web TV channels delivered directly to your media center all in 1 place. Watch GameTrailers, The Totally Rad Show, and DiggNation to name just a few all from the comfort of your armchair, All in SD or HD. Hundreds of channels for FREE.

For Full Information About TVTonic, Click HERE

Upgrading from TVTonic 3.2? Download the installer to perform an automatic upgrade.
Here's a quick run-down of what's new in TVTonic 3.3.

  1. Redesigned interface
    • navigation menu — quickly jump to the My Channels menu, details on the currently playing clip, the Channel Guide or full screen-mode.
    • revamped Channel Guide — makes it easier to find, preview and subscribe new channels.
    • expanded Channel Settings — easily delete videos, disable downloads on a per channel basis, refresh channels manually & more!
    • centralized Cache Settings menu — you no longer need to open each channel to set it's cache size. Do it all in one place.
  2. New Features
    • mark all items in a channel as viewed at once
    • support for HD QuickTime channels, such as Revision3's HD feeds
    • channel icons under My Channels
  3. TVTonic Control Panel — new streamlined, tabbed design.
    • more detailed download monitor
    • schedule download times
    • restrict bandwidth usage and more
  4. Under-the-hood improvements
    • much better stability and performance
    • smarter bandwidth management
    • more robust and efficient download engine
    • better cache management
    • improved channel subscription
    • mRSS support

 

  

TVTonic - What's New?

   
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Posted by : Gunny

Core Temp Version 0.97.1

Friday, March 21, 2008 8:32:45 PM (GMT Standard Time, UTC+00:00)

 

Version 0.97.1 - 7th March, 2008
- Fix: Phenom did not display proper temperature in version 0.97.
- Fix: Phenom randomly reports 255C (value ignored).
- Fix: Phenom displays more than a single system tray icon per CPU.
- Fix: Phenom 1/4 multipliers rounded improperly.
- Change: C° and F° now will display °C and °F accordingly.
Version 0.97 - 5th March, 2008
- Add: Vista x64 support - All drivers are now digitally signed!
- Add: Logitech G15 keyboard support - see ReadMe!.txt for details.
- Add: Support 45nm LGA775 Xeon series.
- Fix: Opaque background in system tray wasn't 16x16 pixels.
- Fix: Yonah based CPUs incorrectly detected.
- Fix: 1333FSB Dual Core Conroe based Xeon incorrectly detected.
- Fix: Dreaded cycle of "Driver can't load" messages if driver failed to load.
- Fix: Socket AM2 Athlon-FX was not recognized.
- Change: Core Temp layout on a Phenom.

Core Temp

Download: Core Temp 0.97.1

Please help conserve bandwidth by using the mirrors below
[ Mirror 1 | Mirror 2 | Mirror 3 ]

   
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Posted by : Gunny

RocketDock, A Totally free and wicked Dock/App Launcher.

Friday, March 14, 2008 1:07:30 PM (GMT Standard Time, UTC+00:00)

RocketDock is a smoothly animated, alpha blended application launcher. It provides a nice clean interface to drop shortcuts on for easy access and organization. With each item completely customizable there is no end to what you can add and launch from the dock.

Now with added Taskbar support your minimized windows can appear as icons on the dock. This allows for better productivity and accessibility.

Watch it in Action:

Features:
  • Minimize windows to the dock
  • Real-time window previews in Vista
  • Running application indicators
  • Simple drag-n-drop interface
  • Multi-monitor support
  • Supports alpha-blended PNG and ICO icons
  • Icons zoom and transition smoothly
  • Auto-hide and Popup on mouse over
  • Positioning and layering options
  • Fully customizable
  • Completely Portable
  • ObjectDock Docklet support
  • Compatible with MobyDock, ObjectDock, RK Launcher, and Y'z Dock skins
  • Runs great on slower computers
  • Unicode compliant
  • Supports many languages and can easily be translated
  • A friendly user base :)
  • And best of all... its FREE!!!
  • Download

    Minimum System Requirements:
    • Windows 2000/XP/Vista
    • 500Mhz or faster CPU
    • 10MB RAM free

    Please note that Windows XP x64 Edition, Windows Vista 64-bit Editions, and alternate shells are not supported.

    Latest Version 1.3.5 (6.20 MB) - changelog

RocketDock.com

   
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Posted by : Gunny

Alien Arena 2008 v7.0 Free Full Game

Monday, March 10, 2008 12:54:38 AM (GMT Standard Time, UTC+00:00)

 

A new series is born: Alien Arena 2008

COR Entertainment LLC has announced the release of Alien Arena 2008 which features nearly all new game media, gameplay improvements, and a client that has been signifigantly upgraded for improved visual effects as well as major optimizations that greatly improve the fluidity and performance.

Alien Arena 2008 also offers a change to it's overall theme, moving towards a slightler darker, more serious tone, while still retaining a good bit of it's retro style, creating an interesting marriage between classic and modern sci-fi.

This resulted in completely new player models, many new weapon models and textures, and seventeen new levels. There are major improvements in weapon effects, per-pixel lighting, texture resolution, and resource usage, as well as the addition of a cross platform server browser, FUSE. Weapons have been tweaked for better balance, and movement has been enhanced with the addition of dodging abilities.

Download:

Alien Arena 2008 v7.0 Free Full Game for Windows (163.06MB)

Alien Arena 2008 v7.0 Free Full Game for Linux (212.99MB)

   
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Posted by : Gunny

Battlefield Heroes Trailer #1 Breakdown : FREE GAME

Saturday, March 01, 2008 9:00:30 AM (GMT Standard Time, UTC+00:00)
The recently released Battlefield Heroes trailer provided some great insight into how the game will play. After going through the trailer frame by frame we picked out the important parts to get a closer look. All screencaps are in the highest resolution possible from the video.
   
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Posted by : Gunny

Battlefield Heroes Preview for PC. FREE GAME.

Saturday, March 01, 2008 2:14:54 AM (GMT Standard Time, UTC+00:00)

US, February 29, 2008 - In North America, there are few clearer examples of the disparity between PC and console trends than with DICE's handling of their Battlefield IP. Bad Company, a variation of the franchise featuring realistic environments and character models, is coming to consoles only. Battlefield Heroes, a cartoony casual-style, free to play, pay per item title is coming to PC. That's not to say Heroes is better or worse than what fans are likely looking for from DICE, it's just different.
While DICE is looking to push into the casual category with bright, cartoony graphics and highly accessible gameplay, it isn't abandoning the core Battlefield crowd on PC. "Battlefield Heroes represents a new side branch of the Battlefield series, along with Battlefield Bad Company on PS3 and Xbox 360," says Ben Cousins, senior producer at DICE. "We will still continue to make the high-end, deep and realistic Battlefield games on PC in the future."
Why make Battlefield Heroes in the first place? "The team went on a business trip to South Korea at the end of 2006, and saw the huge success of this Play 4 Free model in that country," says Cousins. "Given DICE always likes to be at the forefront of new online trends, we decided to experiment with this business model in the west."

That's a kill.

Heroes is accessed through a web portal. You sign up, launch the game from there every time after, and can use the site to browse statistics. Advertising exists on the website and on loading screens, but not in the actual game. As far as character choice goes, you choose from Royal or National armies. From there you can choose soldier, gunner, or commando classes. Unlike Battlefield games of the past, you don't swap between classes in the game. Instead, you select a class, customize your avatar's appearance and stick with that class thereafter, like in an MMOG.
As you play you'll level up your class, gaining new special abilities and clothing types along the way. Gaining more experience in combat lets you level up special abilities, making them more effective. "You may be a stealth based sniper, or a gunner focused on absorbing damage from enemies rather than attacking," says Cousins. "Each class has a unique set of weapons and abilities to unlock and customize."
In addition to the three classes to appear in the final version, DICE toyed around with a few other types. "For a long time we had a fourth class (the 'Pilot/Driver') but we couldn't flesh him out enough to make him a dedicated class which was as interesting and strong as the other three, so we dropped it," says Cousins. "There are the possibilities of course of adding more classes as the game progresses."
The game is free to play, but you'll have to option to spend cash on microtransactions. "The things we sell will be determined by the opinion of the community, but we will probably start off with two types of items," says Cousins. "The first kind is purely visual items for your character – glasses, hats, boots, jackets etc. The second type of items is what we call convenience items. Let's say we have two people playing Heroes – one has lots of time on their hands and plays the game for four hours a night, leveling up their character quite quickly and unlocking new items and abilities (for free). The second player has less time on their hands as they have a kid or job. This second player can buy an item which gives him double experience points over a single weekend – so he's still playing the game, he's still building up skill and he's still unlocking the same items and abilities of free players, but he's doing it a little quicker because he's bought this item."

Sitting on plane wings is now an option.

Will the cosmetic clothing purchases eventually provide some kind of ability boost or otherwise give players a competitive advantage? "The current plan is that they are just for show, but if we think the community is interested in clothing items which give a stats boost, we will consider them."
Heroes will take place almost entirely from a third-person perspective, but DICE says it'll still feel like a first-person shooter. "The one instance where the game has a first person view is when you zoom the sniper rifle; otherwise the game is third-person only," says Cousins. "I think there is a bit of misunderstanding among the community as to what third-person means. It doesn't mean we have a Mario or Tomb Raider control scheme. Our control scheme is identical to an FPS – you use the mouse to aim the reticule and move the character with WASD, with jump and crouch. You can transfer all of your FPS skills to Battlefield Heroes. The only difference is instead of a gun in the bottom right hand corner of the screen, you have a character in the bottom centre of the screen."
And it wouldn't be a Battlefield games without vehicles, of which there'll be two at launch. A Sherman tank with arcing shells and plane will available to players, the latter of which will have a simpler control scheme than in the franchise's past. Three players can occupy the flying machine at a time, one in the cockpit, two sitting on the wings. To simplify the process of scooping up squadmates, pilots need only swoop down near a player on the ground. The potential passenger can then hop about with the press of a button. It'll also be easier to dismount, as players can eject safely from the craft when near the ground. If piloting solo, it's also possible to swap positions at will.

A new look for Battlefield.

As far as gameplay goes, you can capture flags in the game's two maps set for launch, but you don't need to. Each game is basically a team deathmatch with a 50 life limit. A kill detracts one point from the other team and for each flag snagged a multiplier for points taken away is added. To keep things moving along swiftly, respawn rates will be on a five second timer. Players worried they may be set up against difficult opponents need not fret, as a built in matchmaking system will try and bunch together those of roughly equal skill levels in the 16 player matches.
During combat players will have quite a variety of skills. Incendiary bullets, x-ray vision, and temporary health bursts should keep gameplay varied. The commando class, the sniper, can cloak and sneak around the battlefield. At long range he'll be invisible, but his camouflage will be rendered somewhat ineffective at closer distances.
The user interface has been streamlined, eliminating the traditional minimap in the top right corner of the screen. In the top left will be a character portrait around which snakes an experience bar, and along the screen's bottom will be a skill hotbar.
We didn't get to play the game, so we can't really provide any impressions as to how it feels.
Beyond launch, DICE is planning on updating according to player feedback. As for when it's coming out, we'll let Ben Cousins have the last word. "We'll start with a closed beta of a few hundred people in the near future, gradually ramp that up to ten thousand or so in the month or two following, and then launch for everyone with an open beta later in the year. When we launch, there will be no items for sale, we want people to enjoy the game world and get used to the game and the gameplay before they are introduced to buying items."

IGN: Battlefield Heroes Preview

   
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Posted by : Gunny

Freeloader 8.0 solar charger

Friday, February 29, 2008 3:35:55 PM (GMT Standard Time, UTC+00:00)

OLYMPUS DIGITAL CAMERA         As we all know there's enough energy hits the planets surface every day to more than satisfy our needs, here's a handy device to make you that little bit freeloader-closedmore independent.

It has direct connection ports for the iPhone, iPod Touch and  Nintendo DS Lite, comes with 11 of the most used phone/gadget adapters, more adapters are available from 'Solar Technology' here

According to the makers FreeLoader 8.0 can power an iPod for 18 hours, a mobile phone for 44 hours, a PSP for 2.5 hours and a PDA for 22 hours.

Available in Hot Pink or Aluminium Cool Silver and costs just £30 .

Solar technology

   
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Posted by : Jimlad

Play 'Tomb Raider Anniversary' for free

Thursday, February 28, 2008 5:29:47 AM (GMT Standard Time, UTC+00:00)

b-10 Lara in Tomb Raider Anniversary (current)

Click image for full size (large image)

To celebrate Lara Croft's 12th anniversary as the heroine hottie who raids tombs, video game publisher Eidos and TrialPlay, an alternative online payment company, have temed up to deliver the Tomb Raider Anniversary PC game for free.

Using TrialPay, players get a free subscription to the game for signing up and trying an email offer from blue-chip advertisers such as eBay, Gap, McAfee, American Express, and others.

Tomb Raider Anniversary is an updated version of the celebrated 1996 adventure featuring the well-endowed Lara Croft (later to be realized on the silver screen by Angelina Jolie). This newly made-over game returns players back to Egypt, Peru and other locations as our heroine jumps, climbs and fights her way through treacherous caves and alongside cliffs in search of rare artifacts. A few extra features were thrown in, too, including new areas and enemies. Some nagging camera issues still remain, but overall this puzzle-filled action title won’t disappoint – especially for those with a sentimental tie to the original.

Click here to get Tomb Raider Anniversary for free through TrialPay.

sync: Play 'Tomb Raider Anniversary' for free

   
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