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Xbox Live launch titles for Windows Phone 7 finally revealed, we've got the full preview.......

Tuesday, August 17, 2010 8:53:06 AM (GMT Daylight Time, UTC+01:00)







We've known that proper Xbox Live gaming (powered by XNA) was coming to Windows Phone 7 devices, but we'd yet to see any of that thumb-spraining goodness in action besides a brief demo and a few developer videos. Well, Microsoft has finally come clean with details about its launch strategy for the platform, and from where we sit, it's definitely looking pretty promising. First off, the company has announced a full list of launch titles for WP7 handsets, including some familiar names and franchises like Castlevania, Halo: Waypoint, Star Wars, Crackdown, and Guitar Hero, alongside a handful of newer properties like the ultra-cute ilomilo, produced in-house by Microsoft Game Studios. In total, the company will launch with over 60 game titles, with new offerings appearing every week in the Xbox Live Marketplace, just like its big brother console version. We've got all the details, a full list of the launch titles, and our hands-on preview after the break -- so read on to get the scoop!






Besides just announcing some games today, Microsoft has also shown off the full feature set of Xbox Live integration in Windows Phone 7, and users of the service should be pleased to discover that there's not much missing from the version they know and love. Live on WP7 will allow for full avatar integration (we're talking fully rendered, interactive avatars) along with customization (clothes, accessories, and more). The company has even crafted an avatar-centric version of familiar phone utilities like flashlight apps and levels, adding some whimsy to what would normally be pretty staid affairs. Additionally, messaging, friend lists / status, achievements, and leaderboards (with friend comparisons) are all here as well, making for a pretty complete mobile Xbox Live experience. And also just like the console, every game will have a try-before-you buy demo to check out before spending your hard-earned cash.




We had a chance to sit down and play some of the new games (Rocket Riot, Crackdown 2: Project Sunburst, The Harvest, ilomilo, Bejeweled, Max and the Magic Marker, and Uno) as well as check out the Live feature-set, and here are our first impressions:

We'll preface this by saying that both the hardware and software we demoed was still unfinished (the latter being the Samsung Taylor dev phone and the LG QWERTY model we broke news of on the Engadget Show). Regardless, the gameplay for the arcade titles seemed excellent, with frame rates holding fast even during graphically intensive 3D sequences (such as the chaotic, scattered-pixel play of Rocket Riot). The Harvest, while a bit familiar to our eyes, still showed the graphic promise of the platform. Gameplay was definitely well suited to a touchscreen device, though Microsoft's Kevin Unangst told us that developers could target controls for both touch and QWERTY-equipped phones (provided that a touch version was always present). The screen response seemed accurate and sensitive, reacting quickly to our input. Particularly in the Crackdown title -- a tower defense game "set in the Crackdown universe" -- pinch zooming, rotation, and finger tracking was excellent.

Besides just standard gaming, it looks like Microsoft will try and leverage some other components of the platform. In the aforementioned Crackdown 2: Project Sunburst, the game utilizes Bing maps to create levels (not unlike the PSN title The Last Guy), and logic in the software is able to recognize things like roads for enemies to make their way down. A unique concept for sure, and the kind of thinking we hope we'll see more of on this platform. Though we didn't get to see a lot of titles (we particularly would have liked to see something like Castlevania), the polish and speed of the games we played was definitely competitive with iPhone or Palm Pre gaming.





We didn't get a chance to peruse the Live Marketplace because the phones were offline, but we did get to play around with cached elements, and we felt right at home. Updating and tweaking your avatar was fast and straightforward, as was finding friends and checking up on achievements or messages. Unfortunately, for the launch of Windows Phone 7 there won't be any true multiplayer options besides turn-based games, though Kevin seemed to indicate that head-to-head gaming (whether over a local or wide network) was in the roadmap. It only makes sense considering this is Xbox Live we're talking about, and it seems like something that would have been baked in from the beginning. We may be a little spoiled from the variety of multiplayer titles on the iOS platform, but that was one knock against Microsoft here. One other small issue we noticed was that game load times seemed long -- a little too long. Again, Microsoft says things are still unfinished, so we're hoping this is a side effect of debugging and non-optimized builds.




All in all, it's a promising picture for Microsoft. The company has the clout, the community, and most importantly the cash to pull this off, but as with all modern smartphone platforms, success can't be judged on one aspect alone. To make Windows Phone 7 really work, the folks in Redmond will have to hit the right note on not just gaming, but the basic user experience, hardware, applications, and carrier partnerships. Based on what we've seen of Xbox Live on these devices, we think the company can check at least one of those boxes off


Source:Engadget
   
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Posted by : Stoney

Chrome to Phone now available in Android Market........

Friday, August 13, 2010 12:39:55 AM (GMT Daylight Time, UTC+01:00)











Chrome to Phone isn't a new product -- we've been using it since May, in fact -- but Google's second mobile announcement today (behind Voice Actions) is that its continuous client app is now "official" and available to all users (with Android 2.2 Froyo) via Android Market. As it was before, websites can be pushed from the Chrome browser to your Android device, with certain apps (Maps, YouTube) taking over for the browser when contextually appropriate. Additionally, the code is open, which we're hoping means this Chrome extension will find its way to other browsers. The team is "looking into" bringing the capabilities to other mobile OSs (the iPhone was specifically asked), but don't get your hopes up: nothing's been submitted, and we didn't get the feeling it was an active push. Incredibly useful? Yes, yes indeed.

Downloads:http://code.google.com/p/chrometophone/


Source:Engadget


   
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Posted by : Stoney

Sony Ericsson to introduce Android 3.0 gaming platform and PSP Go-like smartphone.....

Thursday, August 12, 2010 2:49:02 PM (GMT Daylight Time, UTC+01:00)

Sony Ericsson to introduce Android 3.0 gaming platform and PSP Go-like smartphone





There's no question that gaming on the Android platform has heretofore been relatively underwhelming, but that looks like it's all about to change. It seems that Sony Ericsson -- a company that has yet to even introduce an Android 2.0 device -- is at work on a project to redefine gaming on Google's mobile platform. We now know (via a trusted source) that the company is actively and heavily developing a brand new gaming platform, ecosystem, and device (possibly alongside Google) which are already in the late stages of planning. And we've got the goods on it. 

Here's what we can tell you about the hardware: if you're a gaming fan, this is exactly the kind of phone you've been waiting for. The device is described as cross between the Samsung Captivate and the PSP Go-- in other words, it's a landscape slider with game controls in place of the typical QWERTY keyboard. The D-pad is here, but instead of the small joystick, the device will have what was described as a "long touch pad" for analog controls, along with standard PSP buttons and shoulder buttons. The phone has a large display, described as being between 3.7 and 4.1 inches with WVGA or better resolution, a 5 megapixel camera that we're told might not be final, and it'll likely have a 1GHz Snapdragon CPU on board. The phone is mostly black with some silver highlights, and the gamepad area is white / silver in color. Apparently it's currently branded as a Xperia device, but it looks like it will carry PlayStationbranding as well. Those who've seen the phone say it looks "pretty damn sexy." The mockup above probably doesn't do the actual hardware justice, but it should give you an idea of what you'll be dealing with.






On the software side, it looks like the device will be running Gingerbread (Android 3.0) with a phone-specific skin, and there will be a new area of the Android Market specifically for the games. That content will be initially accessible only by the halo device, but from the sounds of things, these titles might be made available to other Android phones if their specs and button layouts meet requirements. Games will be graphically in the range of PSX or PSP games, meaning true 3D gaming is headed to Android. Titles currently being shown off seem to be focused around some older PSX as well as new PSP offerings, withGod of War, Call of Duty: Modern Warfare, and LittleBigPlanet possibly on tap, and future plans for titles which incorporate augmented reality features.

In terms of release, it's possible that the phone and ecosystem could be introduced as early as October of this year, but we have yet to confirm.

Right now we're working on getting even more detail about the phone and partnership, but we can tell you now that this is not a random rumor -- we have reason to believe that what we've heard and seen is real and coming to market. It makes perfect sense in a way -- Google gets a much-needed push into the gaming and entertainment space for Android, while Sony (via its partnership with Ericsson) finally delivers the PlayStation phone users have been wanting. We see it as a major win for both companies and the consumer... and we always need another distraction. Stay tuned to this space for updates as we get them, and in the meantime, start socking away the pennies.

Source: Engadget
   
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Posted by : Stoney

NEX Trailer for iPhone & iPod Touch. Starbyte Software.

Tuesday, July 28, 2009 4:40:27 AM (GMT Daylight Time, UTC+01:00)

Today we reveal NEX to the world. This is the culmination of nearly a years work by the team. There has been some very long nights and lots of hard work along the way by everyone involved. Finally release day is in sight. We have submitted the game to Apple today for Q&A testing. Providing no issues are found during testing, we are less than 2 weeks away from a global release on iTunes and the App Store. Game On !! Let's Rock !

NEX Website : Here

   
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Posted by : Gunny

GPS systems could crash next year

Wednesday, May 20, 2009 6:39:27 PM (GMT Daylight Time, UTC+01:00)

GPS systems could crash next year

Washington, DC - The world's GPS systems could start to fail next year, according to a report presented to Congress. This could cause catastrophic problems for aviation, 911 services and ordinary drivers, as well as the military.

GPS devices calculate their position by comparing time signals from at least four satellites. Because the Earth is spherical, a minimum of 24 satellites is required at all times. There are currently 31 operating, but many are way past their design lifetime.

The GAO predicts a one in five chance that the number will drop below 24 at times in 2011 and 2012, hampering accuracy. This could lead to blackouts and even misdirection of people all over the world.

The US Government Accountability Office (GOA) blames mismanagement and lack of investment. In recent years, says the report, the Air Force has encountered technical difficulties and problems with contractors. As a result, the program has overrun its cost estimate by about $870 million, and  the launch of its first new IIIA satellite has been delayed until November - almost three years late.

Presenting the report, Cristina T Chaplain, Director of Acquisition and Sourcing Management for the GAO, said that both the military and civilian users could suffer. "The military could see a decrease in the accuracy of precision-guided munitions that rely on GPS to strike their targets," she warned. "Intercontinental commercial flights use predicted satellite geometry over their planned navigation route, and may have to delay, cancel, or reroute flights. Enhanced 911 services, which rely on GPS to precisely locate callers, could lose accuracy particularly when operating in urban canyons or mountainous terrain."

The report recommends that the Secretary of Defence appoint a single authority to oversee the development of the GPS system. The Department of Defence has agreed.

Source TGDaily

   
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Posted by : Rich

iTunes going primarily DRM free? (Update: yes, it is! 3G downloads, too)

Wednesday, January 07, 2009 1:33:46 AM (GMT Standard Time, UTC+00:00)

While Phil hasn't mentioned it in the keynote just yet, it looks like iTunes might be getting a big catalog overhaul, with most major labels finally offering up DRM free tunes. Our tipster mentioned DRM free goodies from Virgin, Sony BMG, American Recording and more (iTunes Plus has mainly been limited to EMI and some independents so far), and that most previously purchased songs are now upgradable for the same old price of $0.30 a song. We're still digging around on the iTunes Store trying to figure this out -- it's offering to upgrade our library, but the transaction won't go through yet -- and we'll obviously know more if it gets a keynote mention. Let us know if you have any luck picking up those non-EMI MP3s on your end.
[Thanks, Greg]
Update: As you've you probably noticed in the liveblog, Apple just made this very much official, and announced that some 8 million songs from all the major labels will indeed be DRM free, with a full ten million planned by the end of the quarter. As if that wasn't enough, it's also announced a new pricing structure for tracks, including a new $0.69 tier and a $1.29 one, which music companies will apparently be able to use at their own discretion. And, to keep things really spicy, the company has also announced that music store downloads are now finally available over 3G, and at the same price and the same quality.

iTunes going primarily DRM free? (Update: yes, it is! 3G downloads, too) - Engadget

   
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Posted by : Gunny

HTC's Touch HD unveiled in very much official glory

Monday, September 15, 2008 1:58:32 PM (GMT Daylight Time, UTC+01:00)

We're still sans a press release, but a friendly tipster found this quite official page at HTC's very own site, depicting the sexy Touch HD from every angle, with every spec exposed. The rumors were naturally spot on, but that doesn't mean we're any less enthused about the 3.8-inch 800 x 480 touchscreen, 5 megapixel camera, and 3.5mm audio jack. Connectivity-wise we've got Europe-friendly HSDPA, GPS / A-GPS, 802.11g WiFi (we weren't clear on that one before), Bluetooth 2.0+ EDR and a microSD slot. On the software side there's TouchFLO 3D on top of Windows Mobile 6.1 Pro. There's also a front-facing VGA camera for video calls, 512MB of ROM and 288MB of RAM. HTC expects the 1350 mAh battery to score you 390 minutes of 3G talk and 450 ours of 3G standby, with 120 minute video calls just for kicks. The phone measures 12mm thick. Still no word on availability, price, or how you're ever going to stop us from cramming Android onto this thing.

http://www.htc.com/www/product.aspx?id=64790

HTC's Touch HD unveiled in very much official glory - Engadget

   
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Posted by : Gunny

Introducing... the HTC Touch HD

Thursday, September 11, 2008 3:55:47 AM (GMT Daylight Time, UTC+01:00)

A picture paints a thousand words... so check out the HTC Touch HD!
Little is known about this device at the moment, but from the images below we can see specs include...

  • Windows Mobile 6.1 Professional
  • Qualcomm 7201A processor @ 528MHz
  • 512MB ROM / 256MB RAM (+32MB on processor)
  • WVGA!!!

Update: Additional specs...

  • 115mm x 62.8mm x 12mm
  • 'In stores for Santa'
  • GPS / HSDPA etc. etc.
  • 5 Megapixel camera (no flash)
  • No Dpad or scroll wheel, does have a stylus wink.gif
  • microSD slot
  • 1350mAH battery
  • 3.5mm headset jack on the top!

Update: Check out the sizeasy comparison with iPhone, Diamond, Touch Pro and Omnia...
Also: Check out the sizeasy comparison with iPhone, Diamond, Xperia X1 and Omnia...

Also: This week's podcast with Touch HD discussion...
P
PS Get all the latest MoDaCo News in your RSS reader: http://feeds.feedburner.com/MoDaCoNews smile.gif
[Edited by Paul (MVP) for News!, thanks mobiman2008 for the tip!]



Introducing... the HTC Touch HD - MoDaCo

   
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Posted by : Gunny

Sony Ericsson launching first round of XPERIA X1s on September 30

Wednesday, September 10, 2008 4:46:48 PM (GMT Daylight Time, UTC+01:00)

 

Feel that heat, Touch Pro? That's right -- the Great QWERTY Smartphone War of 2008 is officially gearing up for kickoff now that Sony Ericsson has announced a firm date for the first handful of lucky countries to be scoop up the mighty XPERIA X1. Sweden, Germany, and the UK will be the inaugural launch sites come September 30, with no fewer than 32 more on tap in Asia, Europe, the Middle East, Africa, and Latin America for the fourth quarter of the year. North America, China, Australia, and Russia are also listed as committed launch regions, though dates for those will be announced "in the coming months" -- scary verbiage considering that they weren't even willing to slap the Q4 label there. 2009's a long way off yet, and if there's a Touch Pro in front of us... well, let's just say that a bird in the hand is worth two in the bush, if you catch our drift.

Sony Ericsson launching first round of XPERIA X1s on September 30 - Engadget

   
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Posted by : Gunny

Sony Ericsson's XPERIA X1 delayed to end of the year

Friday, August 29, 2008 2:27:31 PM (GMT Daylight Time, UTC+01:00)

It's a little difficult to delay a device that hasn't gotten a more specific release window than "the second half of 2008" (from official sources, at least), but Sony Ericsson is doing its darnedest. The scuttlebutt at IFA is that the XPERIA X1 has been delayed to the end of the year, and a Sony rep confirmed to us that it's looking like December 2008 or January 2009. To blame is the software, specifically Windows Mobile 6.1 (or perhaps SE's implementation of it), which appeared to be actively destroying the display units Sony has on display at IFA -- of the three devices, one had some green status lights, one didn't work at all, and one turned on briefly, only to crash hard and never return again... a pretty poor showing for day one of the show. Some hands-on shots are below, glaringly void of actual device usage.

engadget

   
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Posted by : Jimlad

HTC's Raphael and Diamond: coming soon

Wednesday, April 23, 2008 5:06:02 PM (GMT Daylight Time, UTC+01:00)

No one really knows whether HTC's May 6 gathering will usher in the age of Android (our guess is still "no"), but let's look a little beyond that, shall we? We've just laid eyes on a handful of documents detailing HTC's efforts to ready the Diamond and Raphael models -- already known to be valid HTC codenames -- for Sprint later this year, and things are definitely looking up in the post-Touch world. The Diamond turns out to be the successor to that very device, lacking a physical keyboard and relying almost exclusively on a large, glossy touchscreen for user input; the Raphael meanwhile (pictured) features a full QWERTY deal and is destined to replace the Mogul. The paperwork's pretty blurry, but it appears that both Windows Mobile devices will feature WiFi, 3 megapixel cameras, and -- get this -- VGA displays. Goodness! The Raphael is currently lined up to be the first out of the gate, hitting the streets in September if everything goes well, with the Diamond following on in November. Surprised that these devices are CDMA-based and Sprint bound? Us too, we admit -- but we'd be shocked if there weren't GSM twins of both of these hotties getting cooked in the lab at the same time.

HTC's Raphael and Diamond: coming to Sprint and looking good - Engadget

   
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Posted by : Gunny

All-in-one device 'Hybrid Dual Portable Computer'

Monday, March 24, 2008 9:56:16 PM (GMT Standard Time, UTC+00:00)

Taking All-in-one to extremes, MIU introduced its new wirelessimageview IP-based hybrid portable device dubbed 'HDPC (Hybrid Dual Portable Computer)' in Korea market, which is equipped with dual OS(Windows XP/Windows CE 5.0 or Linux Qplus).

Adopting a keyboard of general PC and a 4-inch display with 800x480 resolution, the HDPC supports dual-mode function and wireless internet function. It is the concept that user can make a choice of any type of soft/hard ware according to users’ needs.

As the name 'HDPC' signifies, user can converge the stand-alone technologies of existing portable devices such as car PC, navigation, mobile phone, PMP, mp3, UMPC, electronic dictionary, internet phone, PSP, digital camera, voice recorder, mobile IPTV into HDPC

The HDPC is expected to be available in July 2008, and the price would be below $500.

 20080324114307700

miubit.com

aving news

   
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Posted by : Jimlad

Freeloader 8.0 solar charger

Friday, February 29, 2008 3:35:55 PM (GMT Standard Time, UTC+00:00)

OLYMPUS DIGITAL CAMERA         As we all know there's enough energy hits the planets surface every day to more than satisfy our needs, here's a handy device to make you that little bit freeloader-closedmore independent.

It has direct connection ports for the iPhone, iPod Touch and  Nintendo DS Lite, comes with 11 of the most used phone/gadget adapters, more adapters are available from 'Solar Technology' here

According to the makers FreeLoader 8.0 can power an iPod for 18 hours, a mobile phone for 44 hours, a PSP for 2.5 hours and a PDA for 22 hours.

Available in Hot Pink or Aluminium Cool Silver and costs just £30 .

Solar technology

   
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Posted by : Jimlad

3G iPhone rumoured to be Infineon-powered, hitting "mid-year"

Thursday, February 28, 2008 11:12:55 PM (GMT Standard Time, UTC+00:00)

 

Hold the presses: Apple may be releasing a new iPhone this year... with 3G! Crazy, we know. The latest iteration of this rumor comes to us courtesy of UBS analysts, who say Infineon will likely be building chips for the phone -- they're powering the current iPhone, so no real surprise there. UBS is also betting on a mid-year 3G iPhone launch, and thinks that EDGE production will ramp down early so Apple gets a chance to clean out inventories. We've got a good feeling about this one, guys.

Engadget

   
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Posted by : Gunny