NEWS HEADLINES




Family Game Night Released on Xbox Live Arcade Today.

Wednesday, March 18, 2009 3:58:42 PM (GMT Standard Time, UTC+00:00)

The official blurb is below, but I wanted to take this opportunity to say a huge well done to the whole team at Brightlight, but particularly to my very good friend Sim who has been working on this title for EA’s Brightlight. With so many games and SKU’s getting canned during development these days, its an achievement in itself just shipping a game in today’s market. Well Done Sim.  :)  I’m sure this will be a huge success in today’s more family orientated market.

It's time to bring home a new game and bring your family together - it's time for FAMILY GAME NIGHT! HASBRO games are a tried and true medium for lively, engaging, face-to-face fun and connection.

When you bring home a new game and make a night of staying in and playing, your family gets to laugh, trash talk, have new adventures, and get into the fun!

With so many new Hasbro games, the possibilities for Family Game Night are endless!

 

     

Family Game Night

   
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Posted by : Gunny

Ubisoft: Wii is a “Girl-Driven” System :

Tuesday, January 13, 2009 9:08:50 PM (GMT Standard Time, UTC+00:00)

 

Ann Hamilton, a senior brand manager with Ubisoft, said that Nintendo’s Wii console is a “girl-driven system,” and is one of the main reasons the Wii has had such success in the marketplace.

“What’s driving the Wii sales is the use of Wii by women, girls and families,” Hamilton said in an article from the Tulsa World. “It’s a really female-driven platform.”

Hamilton believed that Ubisoft’s two brands that target female gamers–Imagine and Ener-G–have helped Nintendo target the female demographic with the Wii.

“Girls wanted sports games to play, as well,” and pointed to their gymnastics and horseback riding titles as filling that need.

Ubisoft: Wii is a “Girl-Driven” System : Endsights: Shedding Light on Video Games

   
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Posted by : Gunny

Massive Xbox 360 and Wii price cuts set to spur retail war

Friday, October 03, 2008 11:02:20 AM (GMT Daylight Time, UTC+01:00)

A UK price war is about to begin, spurred on by retail chain, Sainsburys, who have this afternoon confirmed to HEXUS.gaming that there will be substantial price cuts on both its Xbox 360 and Wii consoles.
Speaking to the its customer service helpline, Sainsbury's confirmed that as from Friday 03rd October, running up until October 12th, the Xbox 360 Arcade version will be available for just £99.97 (previously £129.97), with the 60GB model offered at just £139.97 (reduced from £169.97).

HEXUS.gaming - News :: Confirmed : Massive Xbox 360 and Wii price cuts set to spur retail war : Page - 1/1

   
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Posted by : Gunny

James Bond: Quantum of Solace 1st Look, CoD4 Engine. Sweet.

Thursday, July 03, 2008 3:14:38 AM (GMT Daylight Time, UTC+01:00)

James Bond: Quantum of Solace is the upcoming game based on Ian Fleming's iconic British spy, who's been around since 1953. The character has appeared in 14 novels and 22 films over the past few decades. The special agent has even starred in an array of games published by everyone from Nintendo to EA since 1983. The latest publisher to try its hand at the multitalented spy is Activision, which has tapped internal studio Treyarch to craft a new action game based on the most recent Bond films starring Daniel Craig. We watched a run through bits of the upcoming game at a recent press event held at Treyarch's Santa Monica offices.

Expect to play through scenarios from the new Bond movie, as well as 2006's Casino Royale.

Quantum of Solace marks the first game appearance of Daniel Craig's Bond and, although it's named after the latest film, it will cover the previous film, Casino Royale, as well as Solace. Covering both movies actually works out, given that Solace is a proper sequel to Casino Royale and picks up roughly an hour after the events in that film. Treyarch is taking a pretty standard action approach to the game, in that you'll be running Bond through his paces across various set pieces from the films that will have you spying, fighting, and shooting. Unfortunately for hardcore fans, Treyarch hasn't included a "bedding the ladies" component, which keeps Quantum from being the definitive Bond experience, but there's always the next game.

Our demo of the game broke down into looks at three different levels, all taken from the Casino Royale portion. The first demo was set during the latter part of the film, in which Bond chases his current special lady Vesper into a house on the canals of Venice. For the purposes of the game, Treyarch has taken some dramatic license and dropped into the house a whole bunch of foes who will stand between you and Vesper as she rides an elevator up to the higher levels. Your goal is obviously to follow her, dealing with the opposition in one of two ways: stealthily taking them out when possible or shooting them full of bullets. The demo of the level showed a pretty logical assortment of spots in the house where one method worked better than the other, which kept the action varied. The other element to the sequence involved making your way through the house environment, which, in typical dramatic Bond fashion, was beginning to sink into the water.

The second level that we saw was taken from a bit earlier in the game and was set in the casino that serves as the film's centerpiece. Bond's task is to shadow and protect main baddie Le Chiffre from assorted goons who would like to kill him. Bond receives direction via an earpiece as he navigates the guard-filled halls of the casino. The level skewed a bit more toward the stealth side of things; the initial demo level found our demonstrator attempting to tear through the halls on a shooting spree that got him smacked down pretty quickly. His second attempt to go through the level was much stealthier and saw him avoiding guards and even taking to the exterior of the building via windows to make his way to different areas. The exterior route also let Bond do some eavesdropping to get some useful information.

Once that was done, Bond was guided back into the building, where he took to the air vents for some more sneaking. Along the way he engaged in some stealth kills, which took the form of button-pressing minigames. After a bit of stealth, the level took a more action-oriented spin as Bond dropped from the vents into a firefight that was complicated by the presence of vision-obscuring steam. Once the shooting was done, the level was back to more sneaking that showed off a lock-picking minigame, which segued into another firefight. This time, though, we got a chance to see some of the level interactivity working in Bond's favor as he shot down a chandelier that took out some of his foes. As with previous games, Quantum of Solace will feature a bullet-time mechanic that will slow down time and let players target with greater accuracy.

Quantum will be the first Bond game with Daniel Craig donning the dapper tuxedo.

The final level that we were shown was taken from the early part of Casino Royale and followed Bond as he ran through a construction yard. The sequence is pretty faithful to the scene in the film, although obviously extended in a few places for dramatic license and gameplay. The demo showed a brief portion of the level and focused on the sequence in which Bond is running through the construction site and leaping around moving platforms and girders.

The gameplay appeared to be solid across all three levels that we saw. What stood out to us were the shifts between first- and third-person perspectives, which happened often. The basic logic is that you'll play the game in first person but the perspective will switch to third person at certain points, such as when you take cover or engage in melee combat. It's an interesting wrinkle to the action, but we're not sure how we feel about it, considering that it may make gameplay a bit too disjointed. Nevertheless, we'll reserve judgment until we play it ourselves. The rest of the gameplay was pretty straightforward and seemed fine. The action and stealth sequences look good. The stealth-kill and melee system look satisfying and seem as if they'll be pretty easy to handle. The assorted weapons are what you'd expect and should suit the action fine. It's also worth noting that the action in the game will revolve around Bond on foot and won't include any car sequences.

As far as visuals go, Quantum of Solace is benefitting from Treyarch's use of the Call of Duty 4 engine. The powerful engine is already offering high visual fidelity and impressive performance even in the work-in-progress levels that we saw. The environments feature a high level of detail and interactive elements such as breakable objects and fabric curtains that react. The first- and third-person shifts are handled pretty well, although the camera movement looked a bit jarring to us. The upside is that the third-person perspective shows off the detailed model of Daniel Craig, which is worth some showcasing. Treyarch might have gone a little overboard when modeling the super spy, going so far as to show pores in close-ups, but the attention to detail helps the game's cinematic leanings. The secondary enemies don't get quite the same glamour treatment but they still look pretty sharp.

The game will feature a mix of stealth action and plenty of gunplay.

Audio in the game is another facet of its presentation that's benefitting from the COD4 tech. Quantum of Solace's audio team is working to craft a dense layer of sound to complement the visuals. You'll obviously hear familiar tunes such as the Bond theme, mixed in with other incidental music to frame the action. At the same time, gunfire and enemy chatter will add to the chaos of gunfights and the like. To keep things authentic, Daniel Craig and Judy Dench will be voicing Bond and M.

Based on this early look, Quantum of Solace has a nice look to it and is taking an interesting approach to serving up a Bond experience. We're curious to see how the Quantum of Solace levels look and play, but we expect that they'll be in line with the Casino Royale ones we saw. We're also curious about the game's multiplayer experience; Treyarch said that multiplayer would be included but kept mum on the specifics, which are expected to be released later this year. Bond fans will want to keep an eye out for James Bond: Quantum of Solace, which is set to ship later this year across all platforms. For those keeping track, Treyarch is handling dev chores on the PlayStation 3 and Xbox 360 versions, whereas the rest of the platforms are being handled by Beenox (Wii and PC), Eurocom (PlayStation 2), and Vicarious Visions (Nintendo DS).

James Bond: Quantum of Solace First Look - Xbox 360 News at GameSpot

   
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Posted by : Gunny

Mod Chips Found Legal In The UK

Saturday, June 14, 2008 5:31:30 PM (GMT Daylight Time, UTC+01:00)

For many years, we've wondered why some folks considered the process of mod chipping to be illegal. After all, if you own a device, why shouldn't you be able to modify it? It's not illegal to modify your computer, so why would it be illegal to modify a game console? Well, thanks to the DMCA in the US, the question wasn't entirely clear -- because console makers use encryption, they consider any modification to be a circumvention of that encryption, and the DMCA has that pesky anti-circumvention clause. In the US, it's become even more bizarre, with federal officials taking up the cause and fining mod chippers while claiming (seriously) that mod chipping was a national security issue.
Luckily, it looks like the courts in Europe are a lot more reasonable about all of this. A few years back, we noted that an Italian court ruled that mod chips were perfectly legal (Update: Well, darn. As a commenter notes, the Italian decision was later overturned). And, now, a tipster alerts us to the news that a UK appeals court has found the same thing, tossing out all of the charges against a mod chip seller, noting that mod chips do not circumvent copy protection systems. Not only that, but the defendant was awarded legal fees. This is a big deal, as the lower court had found the guy, Neil Higgs, guilty for selling mod chips he had imported from Hong Kong. So, now that's Italy and the UK that recognizes modifying your gaming consoles shouldn't be illegal. Anyone else?

Techdirt: Mod Chips Found Legal In The UK

   
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Posted by : Gunny

Mario Kart Wii Trailer

Monday, March 31, 2008 6:40:35 PM (GMT Daylight Time, UTC+01:00)

1:55 of gameplay footage

Nintendo has released a new trailer from Mario Kart Wii, showcasScreenshoting this game that will be available in Europe on April 11th and across North America on April 27th. Mario Kart Wii comes bundled with a new and intuitive accessory - the Wii Wheel, which image allows complete novices to compete with ease and comfort, ensuring no one is left in the dust. The game supports five different control options: Wii Wheel, Wii Remote turned on its side, Wii Remote and Nunchuk combination, Classic Controller and even Nintendo GameCube controller.

Gamershell >> Mario Kart Wii Trailer (12.14MB)

   
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Posted by : Jimlad

Wii sex ?

Thursday, February 28, 2008 9:23:48 AM (GMT Standard Time, UTC+00:00)
oso001

Now that the Nintendo DS has a naughty game, it's the Wii's turn! Dubbed Osouji Sentai Clean Kuri—n Ki-pa- ("Cleaning Squadron Clean Keeper"), the game has players clean a high school in heaven that's been polluted by the "Flith Devil." According to Famitsu, winning in-game battles gives players lewd "reward CG." We seriously doubt that it will be pornography (the game hasn't yet been rated), but the screens do look rather risqué. Shudder at the bad Wii puns this game will spawn!

 http://kotaku.com/

   
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Posted by : Jimlad

Worst gaming product ever !!

Tuesday, February 19, 2008 7:48:34 PM (GMT Standard Time, UTC+00:00)

 

Talismoon make peripheral products for consoles and PC’s. They have announced a new product for those of us that can’t see the cross hairs on the TV screen, you know who I am talking about, those blind people that are always trying to play Gears. Now they can touch the screen to feel where the center is. It is not however going to help them know when to shoot.

Outgunned? Well, you need every edge you can get.
These static cling screen targets will help you to be more accurate in your shots, saving valuable milliseconds that can be the difference between heroic success and devastating failure.
3 sizes of targets are included, in 3 different styles

target1Now is it just me or are people trying far too hard to try an cash in on gamers these days? From the Headshot energy bars to the caffeine rich gamer drinks, there are so many people trying to sell us crap and it will only get worse as our numbers grow to take over the world. Next step in world domination, Obama for President, he loves his JRPG’s. To anyone that purchases this, be ashamed, be very ashamed. (not Gears of War, the target things)

Worst gaming product ever - Xbox, PlayStation and Nintendo gaming blog - Geekpulp.co.nz

   
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Posted by : Gunny

GamerZines: Free videogames magazines for all formats

Sunday, January 20, 2008 6:45:13 PM (GMT Standard Time, UTC+00:00)

Free Xbox 360 magazine

360Zine is a free Xbox 360 magazine. It is written by professional UK video games journalists and features free Xbox 360 previews, reviews, interviews, Xbox 360 community news and more. The content is all written exclusively for 360Zine, so you won't find our previews or reviews anywhere else. We feature the biggest Xbox 360 games, like Halo 3, Fable 2 and Gears of War, but also deal with some of the smaller Xbox 360 releases you might have missed, including a dedicated Xbox 360 Live downloads review section, all written by the same professional games journalists. 360Zine has received rave reviews on many Xbox 360 websites, including Microsoft's own Major Nelson. To download an issue of 360Zine, the free Xbox 360 magazine, simply click on a download button below. You can also subscribe for free, to ensure that you never miss an issue.

360Zine, the free Xbox 360 magazine
This is a completely free magazine for Xbox 360 gamers - download the latest issue now!

Free PC Games magazine

PCGZine is a free PC games magazine, written by professional video games journalists. We offer free PC Games previews, reviews and developer interviews on all the biggest PC games releases, like Crysis, Lord of the Rings Online, Enemy Territory: Quake Wars and World in Conflict. The PC Games magazine is enhanced with video and multimedia playing on the pages themselves. To download your copy of PCGZine, the free PC Games magazine, simply click on one of the download buttons below, and to ensure you never miss an issue, why not subscribe for free?

PCGZine, the free PC Games magazine
This is a completely free magazine for PC gamers - download the latest issue now!

Free PlayStation 3 magazine

P3Zine is a free PlayStation 3 magazine written by professional video games journalists in the UK. It features PlayStation 3 games previews, reviews and interviews, all enhanced with video and multimedia on the magazine pages themselves. As a monthly, free PlayStation 3 magazine we include all the big PlayStation 3 games like MotorStorm, Resistance: Fall of Man, Metal Gear Solid 4: Guns of the Patriots, and GTA IV, but we also bring you previews and interviews of some of the smaller games we think you might have missed. To download your free PlayStation 3 magazine now, simply click on a Download P3Zine button below.

P3Zine, the free PlayStation 3 magazine
This is a completely free magazine for PlayStation 3 gamers - download the latest issue now!

Other formats available here : http://www.gamerzines.com/home.html

   
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Posted by : Gunny

Nintendo Wii Release Dates

Wednesday, August 22, 2007 1:11:24 PM (GMT Daylight Time, UTC+01:00)

galaxy.png

Over at the Games Convention in Germany, a few new release dates for Nintendo published and distributed Wii games have been announced…

Forever Blue: November 9th
Super Mario Galaxy: November 16th
Resident Evil Umbrella Chronicles: November 30th
Zack & Wiki: Quest for Barbaros Treasure: December 7th

Rather impressed by the Mario Galaxy release date, I was expecting December: but instead we get it at the same week as the USA! If only the same could be said for Brawl.



Posted by Churchie

   
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Posted by : Churchy

The PlaySeat Evolution - the best racing accessory ever?

Saturday, August 11, 2007 12:32:55 AM (GMT Daylight Time, UTC+01:00)

 

It folds up like an ironing board, apparently.

If you've already bagged a sword and shield for your Nintendo Wii, snapped up a waterproof case for your Sony PlayStation Portable and are now able to entertain yourself on-the-go with a Microsoft Xbox 360, you might be close to thinking that all your gaming needs have been satisfied. Not so, says PlaySeat, not unless you've purchased its latest revolution in gaming – yep, an expensive place to plant your buns.

The PlaySeat Evolution has just been released in the United Kingdom and promises to offer a "whole new dimension and simulation to the experience of racing games." It’s even sponsored by the Dutch A1 racing team and has been given the official once over by their professional drivers, don’t you know?

Despite the fancy name and official endorsement, the PlaySeat Evolution is pretty much a chunky chair that you can plonk in front of your gaming machine of choice in an attempt to enhance your experience of the latest racing titles. It is compatible with the PS2, PS3, Xbox, Xbox 360, PC and Wii, although you'll have to buy a steering wheel separately. And priced at £229 (approximately $480 USD), GamerSquad can't imagine the average gamer will be gleefully handing over their debit card details any time soon.

"It's the best car game accessory ever made, even I can use it for training and it really gives you a feeling of actually being in the car," beamed Henning Solberg of the Ford Rally team.

He obviously hasn't seen THIS yet.

The PlaySeat Evolution - the best racing accessory ever?

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Gunny posted by Gunny

   
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Posted by : Gunny

John Carmack talks Doom 4, DX10, Rage, Quake Zero & More

Sunday, August 05, 2007 12:23:53 PM (GMT Daylight Time, UTC+01:00)
QuakeCon’s big event is Friday night – John Carmack’s keynote speech. GameInformer had the opportunity to catch up with things since the CES interview and get the important details about id Tech 5. Will it work with DX10? Wii? What is Rage? What’s going on with Doom 4? What the heck is Quake Zero? Carmack spills the beans on the next Quake Arena project and a whole lot more in this extensive QuakeCon interview!
   
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Posted by : Eggy

Wii fit.......Work off ToC's Gaming Munchies

Sunday, August 05, 2007 12:09:17 PM (GMT Daylight Time, UTC+01:00)




Wii Fit

The active-play phenomenon started by Wii Sports now spreads to your whole body thanks to the pressure-sensitive Wii Balance Board (name not final), which comes packed with Wii Fit. The board is used for an extensive array of fun and dynamic activities, including aerobics, yoga, muscle stretches and games. Many of these activities focus towards providing a "core" workout, a popular exercise method that emphasizes slower, controlled motions. Family members will have fun staying active and talking about and comparing their results and progress on a new channel on the Wii menu.


Video


Source. http://e3nin.nintendo.com


Posted by Ghosty



   
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Posted by : Ghosty