The latest issue of Czech Official Xbox 360 Magazine
sports the first details on World in Conflict: Soviet Assault, the postponed console edition of last year's Cold War RTS, which serves also as expansion pack for PC version. New features spotted by OXM:
- Brand new campaign with obligatory switching sides and, for the first time, playing on the Soviet side.
- Among new units a chronoplane, some sort of a boat-ship mix based on an actual prototype model from the '80s (perhaps the Bartini VVA-14?).
- Camera controls mapped onto both analog sticks (as in a first-person shooter) with the possibility to zoom or pause the game completely.
- Reinforcements or new units can be called to the battlefield either by using the context menu, or - at this point still a bit tricky - voice communication using the headset, same as in Tom Clancy's EndWar.

- The same multiplayer maps & mods as in the PC version, plus some new ones. With the maximum number of connected players lowered from 16 to 10 and lacking cross-platform play.
- The actual conversion (such as fitting the controls onto a joypad) being handled by Swordfish Studios, with Massive Entertainment supplying only new content.
- New rendered movies and cutscenes.
World in Conflict: Soviet Assault is set to be released on PC, Xbox 360 and PS3 this October, as listed as pre-order on shop Play.com.
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