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    <title>ToC Gaming News Blog : All The Latest PC Gaming News</title>
    <link>http://www.toc-gaming.co.uk/blog/</link>
    <description>PC Games PC Hardware PC News PC Preview PC Reviews</description>
    <language>en-us</language>
    <copyright>ToC</copyright>
    <lastBuildDate>Sun, 28 Jun 2009 06:20:41 GMT</lastBuildDate>
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      <dc:creator>Gunny</dc:creator>
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        <p>
Microsoft have made the final Release Candidate available for download from either
MSDN or the Microsoft Technet Beta Program. They even provide new product keys for
you to use. 
</p>
        <p>
Well… what are you waiting for.. GO GO GO.. get downloading.. 
</p>
        <p>
(<strong>Windows Live ID Required)</strong></p>
        <p>
          <a href="http://www.toc-gaming.co.uk/blog/content/binary/WindowsLiveWriter/Windows7ReleaseCandid.32bit64bitReleased_6738/32bit.jpg">
            <img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="32bit" border="0" alt="32bit" src="http://www.toc-gaming.co.uk/blog/content/binary/WindowsLiveWriter/Windows7ReleaseCandid.32bit64bitReleased_6738/32bit_thumb.jpg" width="600" height="422" />
          </a>
        </p>
        <p>
          <a href="http://www.toc-gaming.co.uk/blog/content/binary/WindowsLiveWriter/Windows7ReleaseCandid.32bit64bitReleased_6738/64bit.jpg">
            <img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="64bit" border="0" alt="64bit" src="http://www.toc-gaming.co.uk/blog/content/binary/WindowsLiveWriter/Windows7ReleaseCandid.32bit64bitReleased_6738/64bit_thumb.jpg" width="600" height="420" />
          </a>  
</p>
        <p>
          <a href="https://www.microsoft.com/betaexperience/productkeys/win7-rc-32/enus/default.aspx">Windows
7 RC 32-bit</a>
        </p>
        <p>
          <a href="https://www.microsoft.com/betaexperience/productkeys/win7-rc-64/enus/default.aspx?wa=wsignin1.0">Windows
7 RC 64-bit</a>
        </p>
        <img width="0" height="0" src="http://www.toc-gaming.co.uk/blog/aggbug.ashx?id=136a813d-048e-4dfc-8e0b-0e4161e1826b" />
      </body>
      <title>Windows 7 Release Candidate. 32bit &amp;amp; 64-bit Released</title>
      <guid isPermaLink="false">http://www.toc-gaming.co.uk/blog/PermaLink,guid,136a813d-048e-4dfc-8e0b-0e4161e1826b.aspx</guid>
      <link>http://www.toc-gaming.co.uk/blog/PermaLink,guid,136a813d-048e-4dfc-8e0b-0e4161e1826b.aspx</link>
      <pubDate>Sun, 28 Jun 2009 06:20:41 GMT</pubDate>
      <description>&lt;p&gt;
Microsoft have made the final Release Candidate available for download from either
MSDN or the Microsoft Technet Beta Program. They even provide new product keys for
you to use. 
&lt;/p&gt;
&lt;p&gt;
Well… what are you waiting for.. GO GO GO.. get downloading.. 
&lt;/p&gt;
&lt;p&gt;
(&lt;strong&gt;Windows Live ID Required)&lt;/strong&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;a href="http://www.toc-gaming.co.uk/blog/content/binary/WindowsLiveWriter/Windows7ReleaseCandid.32bit64bitReleased_6738/32bit.jpg"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="32bit" border="0" alt="32bit" src="http://www.toc-gaming.co.uk/blog/content/binary/WindowsLiveWriter/Windows7ReleaseCandid.32bit64bitReleased_6738/32bit_thumb.jpg" width="600" height="422" /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;a href="http://www.toc-gaming.co.uk/blog/content/binary/WindowsLiveWriter/Windows7ReleaseCandid.32bit64bitReleased_6738/64bit.jpg"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="64bit" border="0" alt="64bit" src="http://www.toc-gaming.co.uk/blog/content/binary/WindowsLiveWriter/Windows7ReleaseCandid.32bit64bitReleased_6738/64bit_thumb.jpg" width="600" height="420" /&gt;&lt;/a&gt;&amp;#160; 
&lt;/p&gt;
&lt;p&gt;
&lt;a href="https://www.microsoft.com/betaexperience/productkeys/win7-rc-32/enus/default.aspx"&gt;Windows
7 RC 32-bit&lt;/a&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;a href="https://www.microsoft.com/betaexperience/productkeys/win7-rc-64/enus/default.aspx?wa=wsignin1.0"&gt;Windows
7 RC 64-bit&lt;/a&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.toc-gaming.co.uk/blog/aggbug.ashx?id=136a813d-048e-4dfc-8e0b-0e4161e1826b" /&gt;</description>
      <comments>http://www.toc-gaming.co.uk/blog/CommentView,guid,136a813d-048e-4dfc-8e0b-0e4161e1826b.aspx</comments>
      <category>News;Windows 7</category>
    </item>
    <item>
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      <dc:creator>Gunny</dc:creator>
      <wfw:comment>http://www.toc-gaming.co.uk/blog/CommentView,guid,522c7002-7709-4c41-af4a-f9592f31ec6c.aspx</wfw:comment>
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      <body xmlns="http://www.w3.org/1999/xhtml">
        <p align="center">
          <img src="http://3.bp.blogspot.com/_bkm_dziF8yc/SW95G2KWaFI/AAAAAAAAAPc/g2of2YM_BD8/s400/medal_of_honor_logo_large.jpg" />
        </p>
        <p>
Wondering what's been happening to Medal of Honor since Airborne? Well, at the beginning
of the year EA (MOH Publishers) admitted that they were working on "the best
FPS ever". What is that First-Person Shooter you ask? It's almost certain to
be the highly speculated Medal of Honor: Operation Anaconda. We knew that EA were
working on a new FPS when EALA put a job online for an Art Director for what would
be "to create the coolest piece of entertainment software the world has ever
known". EALA also said it was the best FPS they had ever made..”
</p>
        <p>
          <b>
            <u>What is Operation Anaconda?</u>
          </b>
        </p>
        <p>
Anaconda was an operation where the US Military attempted to destroy al-Qaeda and
Taliban forces in the South East of Zormat, Afghanistan. The allies were victorious,
but the Taliban managed to evacuate with up to 800 casualties.
</p>
        <p>
          <u>
            <b>How could this be a good game?</b>
          </u>
        </p>
        <p>
If the "best FPS ever" is Anaconda, then it has the potential to be huge.
Possibly a competitor to Modern Warfare. EALA need to take the right amount of time
to make the game perfect. The physics system in the game needs to be as realistic
as possible to even compete with the brilliance of Modern Warfare. The storyline is
another thing that needs to be perfect as Call of Duty 4's storyline was one that
will go down in history for brilliance and Infinity Ward are planning for Modern Warfare
2's campaign mode to exceed that.
</p>
        <p>
          <u>
            <b>Online?</b>
          </u>
        </p>
        <p>
Of course there will be an online mode if the game is going to compete with other
FPS'. It's whether EA take more time on the single player campaign or the online campaign.
The online mode needs a good setup menu, as Call of Duty's is so simple, it works
for almost everyone. New online games need to be created (new type of Search and Destroy
or something a little like that). 
</p>
        <p>
So Medal of Honor: Operation Anaconda hasn't been confirmed yet, but if it is on it's
way it has huge potential in the gaming world. Expect an announcement of the new EALA
FPS in the coming months.
</p>
        <p>
          <a href="http://liveplaystation.webnode.com/news/next-medal-of-honour-has-huge-potential/">Next
Medal of Honor could be Next Big Thing :: LivePlayStation - Latest PlayStation 3 News</a>
        </p>
        <img width="0" height="0" src="http://www.toc-gaming.co.uk/blog/aggbug.ashx?id=522c7002-7709-4c41-af4a-f9592f31ec6c" />
      </body>
      <title>Next Medal of Honor could be Next Big Thing.</title>
      <guid isPermaLink="false">http://www.toc-gaming.co.uk/blog/PermaLink,guid,522c7002-7709-4c41-af4a-f9592f31ec6c.aspx</guid>
      <link>http://www.toc-gaming.co.uk/blog/PermaLink,guid,522c7002-7709-4c41-af4a-f9592f31ec6c.aspx</link>
      <pubDate>Sun, 21 Jun 2009 08:17:33 GMT</pubDate>
      <description>&lt;p align="center"&gt;
&lt;img src="http://3.bp.blogspot.com/_bkm_dziF8yc/SW95G2KWaFI/AAAAAAAAAPc/g2of2YM_BD8/s400/medal_of_honor_logo_large.jpg" /&gt; 
&lt;/p&gt;
&lt;p&gt;
Wondering what's been happening to Medal of Honor since Airborne? Well, at the beginning
of the year EA (MOH Publishers) admitted that they were working on &amp;quot;the best
FPS ever&amp;quot;. What is that First-Person Shooter you ask? It's almost certain to
be the highly speculated Medal of Honor: Operation Anaconda. We knew that EA were
working on a new FPS when EALA put a job online for an Art Director for what would
be &amp;quot;to create the coolest piece of entertainment software the world has ever
known&amp;quot;. EALA also said it was the best FPS they had ever made..”
&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;&lt;u&gt;What is Operation Anaconda?&lt;/u&gt;&lt;/b&gt;
&lt;/p&gt;
&lt;p&gt;
Anaconda was an operation where the US Military attempted to destroy al-Qaeda and
Taliban forces in the South East of Zormat, Afghanistan. The allies were victorious,
but the Taliban managed to evacuate with up to 800 casualties.
&lt;/p&gt;
&lt;p&gt;
&lt;u&gt;&lt;b&gt;How could this be a good game?&lt;/b&gt;&lt;/u&gt;
&lt;/p&gt;
&lt;p&gt;
If the &amp;quot;best FPS ever&amp;quot; is Anaconda, then it has the potential to be huge.
Possibly a competitor to Modern Warfare. EALA need to take the right amount of time
to make the game perfect. The physics system in the game needs to be as realistic
as possible to even compete with the brilliance of Modern Warfare. The storyline is
another thing that needs to be perfect as Call of Duty 4's storyline was one that
will go down in history for brilliance and Infinity Ward are planning for Modern Warfare
2's campaign mode to exceed that.
&lt;/p&gt;
&lt;p&gt;
&lt;u&gt;&lt;b&gt;Online?&lt;/b&gt;&lt;/u&gt;
&lt;/p&gt;
&lt;p&gt;
Of course there will be an online mode if the game is going to compete with other
FPS'. It's whether EA take more time on the single player campaign or the online campaign.
The online mode needs a good setup menu, as Call of Duty's is so simple, it works
for almost everyone. New online games need to be created (new type of Search and Destroy
or something a little like that). 
&lt;/p&gt;
&lt;p&gt;
So Medal of Honor: Operation Anaconda hasn't been confirmed yet, but if it is on it's
way it has huge potential in the gaming world. Expect an announcement of the new EALA
FPS in the coming months.
&lt;/p&gt;
&lt;p&gt;
&lt;a href="http://liveplaystation.webnode.com/news/next-medal-of-honour-has-huge-potential/"&gt;Next
Medal of Honor could be Next Big Thing :: LivePlayStation - Latest PlayStation 3 News&lt;/a&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.toc-gaming.co.uk/blog/aggbug.ashx?id=522c7002-7709-4c41-af4a-f9592f31ec6c" /&gt;</description>
      <comments>http://www.toc-gaming.co.uk/blog/CommentView,guid,522c7002-7709-4c41-af4a-f9592f31ec6c.aspx</comments>
      <category>Modern Combat;MoH :  Operation Anaconda;News</category>
    </item>
    <item>
      <trackback:ping>http://www.toc-gaming.co.uk/blog/Trackback.aspx?guid=7be2c6ea-05ab-461e-afb0-589461ba181d</trackback:ping>
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      <dc:creator>Gunny</dc:creator>
      <wfw:comment>http://www.toc-gaming.co.uk/blog/CommentView,guid,7be2c6ea-05ab-461e-afb0-589461ba181d.aspx</wfw:comment>
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      <body xmlns="http://www.w3.org/1999/xhtml">
        <p>
Despite warning and requests from readers, N4G continue to help propagate the latest
internet scam by actually running adverts for it on their site.  Many readers
have been fooled into parting with the credit card details in a very polished looking
Google related scam similar to the LA tribune scan from earlier in the year. 
</p>
        <p>
The scam works by attracting anyone interesting in working from home (that’s just
about everyone right, especially in the current climate with so many people being
laid off and loosing their jobs) by using a convincing looking newspaper style website
running a story on the subject. Through out the article are numerous links to the
honey trap site, which is heavily Google branded.  The site claims they want
to take a small $1.87 payment to cover shipping, however what the credit card owner
doesn’t know is that they are unknowingly and without consent signing up for a free
7 day trail of a lifetime subscription. Once the 7 days has passed, you will be charged
$80 a month forever until you ring and cancel. Problem is they never answer their
phones, so you can never cancel.  The only way to solve this is contact your
card provider and get them stop your card, and re-issue a new one. 
</p>
        <p>
This is not acceptable for a well known and trusted news site to be running adverts
like this, especially after being warned about the potential lose to their readers. 
</p>
        <p>
          <a href="http://www.toc-gaming.co.uk/blog/content/binary/WindowsLiveWriter/N4G.comcontinuetorunscammershoneypotadve_13D2A/N4G1_1.jpg">
            <img style="border-bottom: 0px; border-left: 0px; display: block; float: none; margin-left: auto; border-top: 0px; margin-right: auto; border-right: 0px" title="N4G1" border="0" alt="N4G1" src="http://www.toc-gaming.co.uk/blog/content/binary/WindowsLiveWriter/N4G.comcontinuetorunscammershoneypotadve_13D2A/N4G1_thumb_1.jpg" width="600" height="260" />
          </a>  
</p>
        <p>
          <a href="http://www.toc-gaming.co.uk/blog/content/binary/WindowsLiveWriter/N4G.comcontinuetorunscammershoneypotadve_13D2A/N4G2_1.jpg">
            <img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="N4G2" border="0" alt="N4G2" src="http://www.toc-gaming.co.uk/blog/content/binary/WindowsLiveWriter/N4G.comcontinuetorunscammershoneypotadve_13D2A/N4G2_thumb_1.jpg" width="604" height="442" />
          </a>
        </p>
        <p>
Last image taken 18/06/09 22:32 GMT 
</p>
        <p>
          <a href="http://www.n4g.com/">N4G.com : All the latest game news</a>
        </p>
        <img width="0" height="0" src="http://www.toc-gaming.co.uk/blog/aggbug.ashx?id=7be2c6ea-05ab-461e-afb0-589461ba181d" />
      </body>
      <title>N4G.com continue to run scammers honey pot adverts !</title>
      <guid isPermaLink="false">http://www.toc-gaming.co.uk/blog/PermaLink,guid,7be2c6ea-05ab-461e-afb0-589461ba181d.aspx</guid>
      <link>http://www.toc-gaming.co.uk/blog/PermaLink,guid,7be2c6ea-05ab-461e-afb0-589461ba181d.aspx</link>
      <pubDate>Thu, 18 Jun 2009 21:33:42 GMT</pubDate>
      <description>&lt;p&gt;
Despite warning and requests from readers, N4G continue to help propagate the latest
internet scam by actually running adverts for it on their site.&amp;#160; Many readers
have been fooled into parting with the credit card details in a very polished looking
Google related scam similar to the LA tribune scan from earlier in the year. 
&lt;/p&gt;
&lt;p&gt;
The scam works by attracting anyone interesting in working from home (that’s just
about everyone right, especially in the current climate with so many people being
laid off and loosing their jobs) by using a convincing looking newspaper style website
running a story on the subject. Through out the article are numerous links to the
honey trap site, which is heavily Google branded.&amp;#160; The site claims they want
to take a small $1.87 payment to cover shipping, however what the credit card owner
doesn’t know is that they are unknowingly and without consent signing up for a free
7 day trail of a lifetime subscription. Once the 7 days has passed, you will be charged
$80 a month forever until you ring and cancel. Problem is they never answer their
phones, so you can never cancel.&amp;#160; The only way to solve this is contact your
card provider and get them stop your card, and re-issue a new one. 
&lt;/p&gt;
&lt;p&gt;
This is not acceptable for a well known and trusted news site to be running adverts
like this, especially after being warned about the potential lose to their readers. 
&lt;/p&gt;
&lt;p&gt;
&lt;a href="http://www.toc-gaming.co.uk/blog/content/binary/WindowsLiveWriter/N4G.comcontinuetorunscammershoneypotadve_13D2A/N4G1_1.jpg"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: block; float: none; margin-left: auto; border-top: 0px; margin-right: auto; border-right: 0px" title="N4G1" border="0" alt="N4G1" src="http://www.toc-gaming.co.uk/blog/content/binary/WindowsLiveWriter/N4G.comcontinuetorunscammershoneypotadve_13D2A/N4G1_thumb_1.jpg" width="600" height="260" /&gt;&lt;/a&gt;&amp;#160; 
&lt;/p&gt;
&lt;p&gt;
&lt;a href="http://www.toc-gaming.co.uk/blog/content/binary/WindowsLiveWriter/N4G.comcontinuetorunscammershoneypotadve_13D2A/N4G2_1.jpg"&gt;&lt;img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="N4G2" border="0" alt="N4G2" src="http://www.toc-gaming.co.uk/blog/content/binary/WindowsLiveWriter/N4G.comcontinuetorunscammershoneypotadve_13D2A/N4G2_thumb_1.jpg" width="604" height="442" /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;p&gt;
Last image taken 18/06/09 22:32 GMT 
&lt;/p&gt;
&lt;p&gt;
&lt;a href="http://www.n4g.com/"&gt;N4G.com : All the latest game news&lt;/a&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.toc-gaming.co.uk/blog/aggbug.ashx?id=7be2c6ea-05ab-461e-afb0-589461ba181d" /&gt;</description>
      <comments>http://www.toc-gaming.co.uk/blog/CommentView,guid,7be2c6ea-05ab-461e-afb0-589461ba181d.aspx</comments>
      <category>News</category>
    </item>
    <item>
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      <dc:creator>Gunny</dc:creator>
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      <body xmlns="http://www.w3.org/1999/xhtml">
        <p>
          <img style="display: block; float: none; margin-left: auto; margin-right: auto" alt="Watch it LIVE!" src="http://www.xbox.com/NR/rdonlyres/FAC9F88D-985C-4988-B728-56D9F1E1C186/0/E3_PRE_videoimage.jpg" />
        </p>
        <p>
          <img title="Bookmark This" border="0" alt="Bookmark This" src="http://www.xbox.com/NR/rdonlyres/3FB9998E-5C0C-475E-BDC5-850DFEBFAF89/0/E3_PRE_header_bookmarkthis.png" width="240" height="17" />
        </p>
        <ul>
          <li>
            <a href="http://digg.com/register/">
              <img title="Digg" border="0" alt="Digg" src="http://www.xbox.com/NR/rdonlyres/EB1149ED-134F-4323-8B92-C886E1DCCEBB/0/icon_digg.jpg" width="20" height="20" />
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            </a>
            <a href="http://www.gamegrep.com/submitnews.php?act=grep&amp;source_url=http://www.xbox.com%2Fen-GB%2Fe309%2Fdefault.htm">
              <img title="Game Grep" border="0" alt="Game Grep" src="http://www.xbox.com/NR/rdonlyres/695C3FD4-07FB-401C-8335-11554E527A20/0/icon_gamegrep.jpg" width="20" height="20" />
            </a>
            <a href="http://www.stumbleupon.com/submit?url=http://www.xbox.com%2Fen-GB%2Fe309%2Fdefault.htm">
              <img title="StumbleUpon" border="0" alt="StumbleUpon" src="http://www.xbox.com/NR/rdonlyres/DDA4062C-2399-4058-905D-A2C4C75F9AB1/0/icon_stumbleupon.jpg" width="20" height="20" />
            </a>
            <a href="http://www.reddit.com/login?dest=%2Fsubmit%3Furl%3Dhttp%253A%252F%252Fwww.xbox.com%2Fen-GB%2Fe309%2Fdefault.htm">
              <img title="Reddit" border="0" alt="Reddit" src="http://www.xbox.com/NR/rdonlyres/7C8A4B59-10E8-474F-8D04-32923EEE6C5D/0/icon_reddit.jpg" width="20" height="20" />
            </a>
            <a href="http://www.facebook.com/sharer.php?u=http://www.xbox.com%2Fen-GB%2Fe309%2Fdefault.htm">
              <img title="Facebook" border="0" alt="Facebook" src="http://www.xbox.com/NR/rdonlyres/5CB95520-D341-45A3-B894-B48B51D9F3E6/0/icon_facebook.jpg" width="20" height="20" />
            </a>
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            </a>
          </li>
          <li>
          </li>
        </ul>
        <p>
          <img title="See us on" border="0" alt="See us on" src="http://www.xbox.com/NR/rdonlyres/3E3E929B-58D7-4717-B001-3C45514126B0/0/E3_PRE_header_seeuson_2.png" width="240" height="17" />
        </p>
        <ul>
          <li>
            <a href="http://www.facebook.com/xboxuk">
              <img title="Facebook" border="0" alt="Facebook" src="http://www.xbox.com/NR/rdonlyres/F282453E-0056-455C-AE0E-4C591E510256/0/thumbnail_facebook.jpg" width="65" height="30" />
            </a>
            <a href="http://www.myspace.com/ukxbox360">
              <img title="Myspace" border="0" alt="Myspace" src="http://www.xbox.com/NR/rdonlyres/D641B6CC-5E6D-4622-8A27-3513EEBF103A/0/thumbnail_myspace.jpg" width="67" height="30" />
            </a>
            <a href="http://www.bebo.com/Xbox360uk">
              <img title="Bebo" border="0" alt="Bebo" src="http://www.xbox.com/NR/rdonlyres/89BE85ED-D109-40D6-B078-C287A91E3E23/0/thumbnail_bebo.jpg" width="68" height="30" />
            </a>
          </li>
          <p>
            <a href="http://www.xbox.com/NR/rdonlyres/66D98A7A-E736-44BE-B93B-91AEC3F89AFF/0/Xbox_at_E3_See_it_Live.ics">
              <img title="Remind me" alt="Remind me" src="http://www.xbox.com/NR/rdonlyres/4CA86A23-CF65-4F87-A5EC-4BD69709565D/0/E3_PRE_btn_remindme.png" width="235" height="37" />
            </a>
            <a href="http://www.xbox.com/">
              <img title="Bookmark this page" alt="Bookmark this page" src="http://www.xbox.com/NR/rdonlyres/D3E4A10A-2F57-4329-B3DB-70A8E8351A02/0/E3_PRE_btn_bookmarkpage.png" width="235" height="37" />
            </a>
          </p>
          <li>
          </li>
        </ul>
        <p>
          <img alt="Welcome to the show..." src="http://www.xbox.com/NR/rdonlyres/195512AF-628F-49EF-B9A2-B99763E94EE4/0/E3_PRE_welcomeheader.png" />
        </p>
        <p>
          <strong>LIVE on Xbox.com</strong>
          <br />
E3 is the biggest event in the Xbox calendar and we’re giving you the best seats in
the house! Watch the Xbox E3 Show live right here on Xbox.com from 18:30 UK. Prepare
for some huge announcements!
</p>
        <p>
          <strong>Your ticket to the show... </strong>
          <br />
Feel like you're there by getting reports, videos, photos, Tweets, and even sounds
direct from the showfloor courtesy of our E3 Latest community blog! And join the chat
with our 'What's Hot at E3' Twitter cloud.
</p>
        <p>
          <a href="http://www.xbox.com/en-GB/e309/default.htm">Xbox.com | Xbox at E3</a>
        </p>
        <img width="0" height="0" src="http://www.toc-gaming.co.uk/blog/aggbug.ashx?id=3c6c556c-71f2-446e-b156-f0737e76d50c" />
      </body>
      <title>Xbox.com | Xbox at E3</title>
      <guid isPermaLink="false">http://www.toc-gaming.co.uk/blog/PermaLink,guid,3c6c556c-71f2-446e-b156-f0737e76d50c.aspx</guid>
      <link>http://www.toc-gaming.co.uk/blog/PermaLink,guid,3c6c556c-71f2-446e-b156-f0737e76d50c.aspx</link>
      <pubDate>Sun, 31 May 2009 18:09:21 GMT</pubDate>
      <description>&lt;p&gt;
&lt;img style="display: block; float: none; margin-left: auto; margin-right: auto" alt="Watch it LIVE!" src="http://www.xbox.com/NR/rdonlyres/FAC9F88D-985C-4988-B728-56D9F1E1C186/0/E3_PRE_videoimage.jpg" /&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;img title="Bookmark This" border="0" alt="Bookmark This" src="http://www.xbox.com/NR/rdonlyres/3FB9998E-5C0C-475E-BDC5-850DFEBFAF89/0/E3_PRE_header_bookmarkthis.png" width="240" height="17" /&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;
&lt;a href="http://digg.com/register/"&gt;&lt;img title="Digg" border="0" alt="Digg" src="http://www.xbox.com/NR/rdonlyres/EB1149ED-134F-4323-8B92-C886E1DCCEBB/0/icon_digg.jpg" width="20" height="20" /&gt;&lt;/a&gt;&lt;a href="https://secure.delicious.com/login?noui=yes&amp;amp;v=4&amp;amp;jump=http%3A%2F%2Fdelicious.com%2Fsave%3Furl%3Dhttp%253A%252F%252Fwww.xbox.com%2Fen-GB%2Fe309%2Fdefault.htm"&gt;&lt;img title="Delicious" border="0" alt="Delicious" src="http://www.xbox.com/NR/rdonlyres/933104DB-D91D-4EA6-A4BE-5340C94A6CE7/0/icon_delicious.jpg" width="20" height="20" /&gt;&lt;/a&gt;&lt;a href="http://www.gamegrep.com/submitnews.php?act=grep&amp;amp;source_url=http://www.xbox.com%2Fen-GB%2Fe309%2Fdefault.htm"&gt;&lt;img title="Game Grep" border="0" alt="Game Grep" src="http://www.xbox.com/NR/rdonlyres/695C3FD4-07FB-401C-8335-11554E527A20/0/icon_gamegrep.jpg" width="20" height="20" /&gt;&lt;/a&gt;&lt;a href="http://www.stumbleupon.com/submit?url=http://www.xbox.com%2Fen-GB%2Fe309%2Fdefault.htm"&gt;&lt;img title="StumbleUpon" border="0" alt="StumbleUpon" src="http://www.xbox.com/NR/rdonlyres/DDA4062C-2399-4058-905D-A2C4C75F9AB1/0/icon_stumbleupon.jpg" width="20" height="20" /&gt;&lt;/a&gt;&lt;a href="http://www.reddit.com/login?dest=%2Fsubmit%3Furl%3Dhttp%253A%252F%252Fwww.xbox.com%2Fen-GB%2Fe309%2Fdefault.htm"&gt;&lt;img title="Reddit" border="0" alt="Reddit" src="http://www.xbox.com/NR/rdonlyres/7C8A4B59-10E8-474F-8D04-32923EEE6C5D/0/icon_reddit.jpg" width="20" height="20" /&gt;&lt;/a&gt;&lt;a href="http://www.facebook.com/sharer.php?u=http://www.xbox.com%2Fen-GB%2Fe309%2Fdefault.htm"&gt;&lt;img title="Facebook" border="0" alt="Facebook" src="http://www.xbox.com/NR/rdonlyres/5CB95520-D341-45A3-B894-B48B51D9F3E6/0/icon_facebook.jpg" width="20" height="20" /&gt;&lt;/a&gt;&lt;a href="http://www.bloglines.com/login?r=%2Fsub%2Fhttp%3A%2F%2Fwww.xbox.com%2Fen-GB%2Fe309%2Fdefault.htm"&gt;&lt;img title="Bloglines" border="0" alt="Bloglines" src="http://www.xbox.com/NR/rdonlyres/DB2FCA54-A33F-4364-9914-9C05DF2F3489/0/icon_bloglines.jpg" width="20" height="20" /&gt;&lt;/a&gt;
&lt;/li&gt;
&lt;li&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;
&lt;img title="See us on" border="0" alt="See us on" src="http://www.xbox.com/NR/rdonlyres/3E3E929B-58D7-4717-B001-3C45514126B0/0/E3_PRE_header_seeuson_2.png" width="240" height="17" /&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;
&lt;a href="http://www.facebook.com/xboxuk"&gt;&lt;img title="Facebook" border="0" alt="Facebook" src="http://www.xbox.com/NR/rdonlyres/F282453E-0056-455C-AE0E-4C591E510256/0/thumbnail_facebook.jpg" width="65" height="30" /&gt;&lt;/a&gt;&lt;a href="http://www.myspace.com/ukxbox360"&gt;&lt;img title="Myspace" border="0" alt="Myspace" src="http://www.xbox.com/NR/rdonlyres/D641B6CC-5E6D-4622-8A27-3513EEBF103A/0/thumbnail_myspace.jpg" width="67" height="30" /&gt;&lt;/a&gt;&lt;a href="http://www.bebo.com/Xbox360uk"&gt;&lt;img title="Bebo" border="0" alt="Bebo" src="http://www.xbox.com/NR/rdonlyres/89BE85ED-D109-40D6-B078-C287A91E3E23/0/thumbnail_bebo.jpg" width="68" height="30" /&gt;&lt;/a&gt;
&lt;/li&gt;
&lt;p&gt;
&lt;a href="http://www.xbox.com/NR/rdonlyres/66D98A7A-E736-44BE-B93B-91AEC3F89AFF/0/Xbox_at_E3_See_it_Live.ics"&gt;&lt;img title="Remind me" alt="Remind me" src="http://www.xbox.com/NR/rdonlyres/4CA86A23-CF65-4F87-A5EC-4BD69709565D/0/E3_PRE_btn_remindme.png" width="235" height="37" /&gt;&lt;/a&gt;&lt;a href="http://www.xbox.com/"&gt;&lt;img title="Bookmark this page" alt="Bookmark this page" src="http://www.xbox.com/NR/rdonlyres/D3E4A10A-2F57-4329-B3DB-70A8E8351A02/0/E3_PRE_btn_bookmarkpage.png" width="235" height="37" /&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;li&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;
&lt;img alt="Welcome to the show..." src="http://www.xbox.com/NR/rdonlyres/195512AF-628F-49EF-B9A2-B99763E94EE4/0/E3_PRE_welcomeheader.png" /&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;strong&gt;LIVE on Xbox.com&lt;/strong&gt; 
&lt;br /&gt;
E3 is the biggest event in the Xbox calendar and we’re giving you the best seats in
the house! Watch the Xbox E3 Show live right here on Xbox.com from 18:30 UK. Prepare
for some huge announcements!
&lt;/p&gt;
&lt;p&gt;
&lt;strong&gt;Your ticket to the show... &lt;/strong&gt; 
&lt;br /&gt;
Feel like you're there by getting reports, videos, photos, Tweets, and even sounds
direct from the showfloor courtesy of our E3 Latest community blog! And join the chat
with our 'What's Hot at E3' Twitter cloud.
&lt;/p&gt;
&lt;p&gt;
&lt;a href="http://www.xbox.com/en-GB/e309/default.htm"&gt;Xbox.com | Xbox at E3&lt;/a&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.toc-gaming.co.uk/blog/aggbug.ashx?id=3c6c556c-71f2-446e-b156-f0737e76d50c" /&gt;</description>
      <comments>http://www.toc-gaming.co.uk/blog/CommentView,guid,3c6c556c-71f2-446e-b156-f0737e76d50c.aspx</comments>
      <category>News;XBOX360</category>
    </item>
    <item>
      <trackback:ping>http://www.toc-gaming.co.uk/blog/Trackback.aspx?guid=e189b01a-ae27-4036-8b5f-66fb6a077a63</trackback:ping>
      <pingback:server>http://www.toc-gaming.co.uk/blog/pingback.aspx</pingback:server>
      <pingback:target>http://www.toc-gaming.co.uk/blog/PermaLink,guid,e189b01a-ae27-4036-8b5f-66fb6a077a63.aspx</pingback:target>
      <dc:creator>Gunny</dc:creator>
      <wfw:comment>http://www.toc-gaming.co.uk/blog/CommentView,guid,e189b01a-ae27-4036-8b5f-66fb6a077a63.aspx</wfw:comment>
      <wfw:commentRss>http://www.toc-gaming.co.uk/blog/SyndicationService.asmx/GetEntryCommentsRss?guid=e189b01a-ae27-4036-8b5f-66fb6a077a63</wfw:commentRss>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p align="center">
          <object width="480" height="295">
            <param name="movie" value="http://www.youtube.com/v/hmbq-lqbEP0&amp;hl=en&amp;fs=1" />
            <param name="allowFullScreen" value="true" />
            <param name="allowscriptaccess" value="always" />
            <embed src="http://www.youtube.com/v/hmbq-lqbEP0&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295">
            </embed>
          </object>
        </p>
        <p>
          <a href="http://www.xbox.com/en-GB/worldofreals/default.htm">Xbox.com | Wonderful
World of Reals</a>
        </p>
        <img width="0" height="0" src="http://www.toc-gaming.co.uk/blog/aggbug.ashx?id=e189b01a-ae27-4036-8b5f-66fb6a077a63" />
      </body>
      <title>Xbox.com | Wonderful World of Reals</title>
      <guid isPermaLink="false">http://www.toc-gaming.co.uk/blog/PermaLink,guid,e189b01a-ae27-4036-8b5f-66fb6a077a63.aspx</guid>
      <link>http://www.toc-gaming.co.uk/blog/PermaLink,guid,e189b01a-ae27-4036-8b5f-66fb6a077a63.aspx</link>
      <pubDate>Sun, 31 May 2009 18:04:57 GMT</pubDate>
      <description>&lt;p align="center"&gt;
&lt;object width="480" height="295"&gt;
&lt;param name="movie" value="http://www.youtube.com/v/hmbq-lqbEP0&amp;amp;hl=en&amp;amp;fs=1"&gt;&gt;
&lt;param name="allowFullScreen" value="true"&gt;&gt;
&lt;param name="allowscriptaccess" value="always"&gt;&gt;&lt;embed src="http://www.youtube.com/v/hmbq-lqbEP0&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"&gt;&lt;/embed&gt;
&lt;/object&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;a href="http://www.xbox.com/en-GB/worldofreals/default.htm"&gt;Xbox.com | Wonderful
World of Reals&lt;/a&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.toc-gaming.co.uk/blog/aggbug.ashx?id=e189b01a-ae27-4036-8b5f-66fb6a077a63" /&gt;</description>
      <comments>http://www.toc-gaming.co.uk/blog/CommentView,guid,e189b01a-ae27-4036-8b5f-66fb6a077a63.aspx</comments>
      <category>Windows 7;Windows Vista;XBOX360</category>
    </item>
    <item>
      <trackback:ping>http://www.toc-gaming.co.uk/blog/Trackback.aspx?guid=57a62219-a2ae-4e02-a5f0-f507052084b2</trackback:ping>
      <pingback:server>http://www.toc-gaming.co.uk/blog/pingback.aspx</pingback:server>
      <pingback:target>http://www.toc-gaming.co.uk/blog/PermaLink,guid,57a62219-a2ae-4e02-a5f0-f507052084b2.aspx</pingback:target>
      <dc:creator>Rich</dc:creator>
      <wfw:comment>http://www.toc-gaming.co.uk/blog/CommentView,guid,57a62219-a2ae-4e02-a5f0-f507052084b2.aspx</wfw:comment>
      <wfw:commentRss>http://www.toc-gaming.co.uk/blog/SyndicationService.asmx/GetEntryCommentsRss?guid=57a62219-a2ae-4e02-a5f0-f507052084b2</wfw:commentRss>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <div align="justify">This is one of my dishes that takes a while to cook, But is really
Healthy. So is a great dish if you spend hours behind your keyboard Gaming. 
<br /><br /><b>Here's what you need.</b><br />
2 boneless chicken breasts each cut into 3 strips.<br />
1 Leek sliced thinly<br />
2 large potatoes sliced as thin as possible.<br />
200g Chestnut mushrooms. Quartered<br />
1 small swede peeled and sliced thinly.<br />
250ml of chicken stock<br />
200g of low fat soft cheese.<br />
Salt and pepper<br /><br /><b>Here's what to do</b><br />
Fry the chicken till browned in a little oil. Remove from the pan.<br />
Fry the leek, garlic and mushrooms till soft.<br />
Mix the chicken stock and low fat soft cheese together.<br /><br />
 Put half the chicken in lidded oven proof dish and lay over half of the leek
and mushroom mix.<br />
 Lay over half of the potatoes and the swede.<br />
 Then repeat the above 2 steps.<br />
Finish with a layer of potatoes.<br />
Pour over the cheese and stock mixture.<br /><br />
Put the lid on the dish and cook in a preheated oven at 180c for 30 mins. Remove the
lid and cook for another 45 mins till the potatoes are browning.<br />
Serve with what ever vegetables you like.<br /><br /><b>Enjoy</b><br /></div>
        <br />
        <br />
        <p>
        </p>
        <img src="http://www.toc-gaming.co.uk/blog/content/binary/Gammon%20004.jpg" border="0" width="351" height="330" />
        <img width="0" height="0" src="http://www.toc-gaming.co.uk/blog/aggbug.ashx?id=57a62219-a2ae-4e02-a5f0-f507052084b2" />
      </body>
      <title>Chicken Hot Pot: Low Fat</title>
      <guid isPermaLink="false">http://www.toc-gaming.co.uk/blog/PermaLink,guid,57a62219-a2ae-4e02-a5f0-f507052084b2.aspx</guid>
      <link>http://www.toc-gaming.co.uk/blog/PermaLink,guid,57a62219-a2ae-4e02-a5f0-f507052084b2.aspx</link>
      <pubDate>Sun, 24 May 2009 17:39:17 GMT</pubDate>
      <description>&lt;div align="justify"&gt;This is one of my dishes that takes a while to cook, But is really
Healthy. So is a great dish if you spend hours behind your keyboard Gaming. 
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Here's what you need.&lt;/b&gt;
&lt;br&gt;
2 boneless chicken breasts each cut into 3 strips.&lt;br&gt;
1 Leek sliced thinly&lt;br&gt;
2 large potatoes sliced as thin as possible.&lt;br&gt;
200g Chestnut mushrooms. Quartered&lt;br&gt;
1 small swede peeled and sliced thinly.&lt;br&gt;
250ml of chicken stock&lt;br&gt;
200g of low fat soft cheese.&lt;br&gt;
Salt and pepper&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Here's what to do&lt;/b&gt;
&lt;br&gt;
Fry the chicken till browned in a little oil. Remove from the pan.&lt;br&gt;
Fry the leek, garlic and mushrooms till soft.&lt;br&gt;
Mix the chicken stock and low fat soft cheese together.&lt;br&gt;
&lt;br&gt;
&amp;nbsp;Put half the chicken in lidded oven proof dish and lay over half of the leek
and mushroom mix.&lt;br&gt;
&amp;nbsp;Lay over half of the potatoes and the swede.&lt;br&gt;
&amp;nbsp;Then repeat the above 2 steps.&lt;br&gt;
Finish with a layer of potatoes.&lt;br&gt;
Pour over the cheese and stock mixture.&lt;br&gt;
&lt;br&gt;
Put the lid on the dish and cook in a preheated oven at 180c for 30 mins. Remove the
lid and cook for another 45 mins till the potatoes are browning.&lt;br&gt;
Serve with what ever vegetables you like.&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Enjoy&lt;/b&gt;
&lt;br&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;img src="http://www.toc-gaming.co.uk/blog/content/binary/Gammon%20004.jpg" border="0" width="351" height="330"&gt;&lt;img width="0" height="0" src="http://www.toc-gaming.co.uk/blog/aggbug.ashx?id=57a62219-a2ae-4e02-a5f0-f507052084b2" /&gt;</description>
      <comments>http://www.toc-gaming.co.uk/blog/CommentView,guid,57a62219-a2ae-4e02-a5f0-f507052084b2.aspx</comments>
      <category>Gaming Munchies;ToC</category>
    </item>
    <item>
      <trackback:ping>http://www.toc-gaming.co.uk/blog/Trackback.aspx?guid=1e4d54aa-1f5e-4e7d-b00b-eaa255c2052f</trackback:ping>
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      <pingback:target>http://www.toc-gaming.co.uk/blog/PermaLink,guid,1e4d54aa-1f5e-4e7d-b00b-eaa255c2052f.aspx</pingback:target>
      <dc:creator>Rich</dc:creator>
      <wfw:comment>http://www.toc-gaming.co.uk/blog/CommentView,guid,1e4d54aa-1f5e-4e7d-b00b-eaa255c2052f.aspx</wfw:comment>
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      <body xmlns="http://www.w3.org/1999/xhtml">
        <p align="justify">
          <b>GPS systems could crash next year</b>
        </p>
        <p align="justify">
          <strong>Washington, DC - The world's GPS systems could start to fail next year, according
to a report presented to Congress. This could cause catastrophic problems for aviation,
911 services and ordinary drivers, as well as the military.</strong>
        </p>
        <div align="justify">
        </div>
        <p align="justify">
GPS devices calculate their position by comparing time signals from at least four
satellites. Because the Earth is spherical, a minimum of 24 satellites is required
at all times. There are currently 31 operating, but many are way past their design
lifetime.
</p>
        <div align="justify">
        </div>
        <p align="justify">
The GAO predicts a one in five chance that the number will drop below 24 at times
in 2011 and 2012, hampering accuracy. This could lead to blackouts and even misdirection
of people all over the world.
</p>
        <div align="justify">
        </div>
        <p align="justify">
The US <a href="http://www.gao.gov/" target="_blank" mce_href="http://www.gao.gov">Government
Accountability Office</a> (GOA) blames mismanagement and lack of investment. In recent
years, says the report, the Air Force has encountered technical difficulties and problems
with contractors. As a result, the program has overrun its cost estimate by about
$870 million, and  the launch of its first new IIIA satellite has been delayed
until November - almost three years late.
</p>
        <div align="justify">
        </div>
        <p align="justify">
Presenting the report, Cristina T Chaplain, Director of Acquisition and Sourcing Management
for the GAO, said that both the military and civilian users could suffer. "The military
could see a decrease in the accuracy of precision-guided munitions that rely on GPS
to strike their targets," she warned. "Intercontinental commercial flights use predicted
satellite geometry over their planned navigation route, and may have to delay, cancel,
or reroute flights. Enhanced 911 services, which rely on GPS to precisely locate callers,
could lose accuracy particularly when operating in urban canyons or mountainous terrain."
</p>
        <div align="justify">
The report recommends that the Secretary of Defence appoint a single authority to
oversee the development of the GPS system. The Department of Defence has agreed.<br /><br />
Source <a href="http://www.tgdaily.com/index.php"><b>TGDaily</b></a><br /></div>
        <p>
        </p>
        <img width="0" height="0" src="http://www.toc-gaming.co.uk/blog/aggbug.ashx?id=1e4d54aa-1f5e-4e7d-b00b-eaa255c2052f" />
      </body>
      <title>GPS systems could crash next year</title>
      <guid isPermaLink="false">http://www.toc-gaming.co.uk/blog/PermaLink,guid,1e4d54aa-1f5e-4e7d-b00b-eaa255c2052f.aspx</guid>
      <link>http://www.toc-gaming.co.uk/blog/PermaLink,guid,1e4d54aa-1f5e-4e7d-b00b-eaa255c2052f.aspx</link>
      <pubDate>Wed, 20 May 2009 18:39:27 GMT</pubDate>
      <description>&lt;p align="justify"&gt;
&lt;b&gt;GPS systems could crash next year&lt;/b&gt;
&lt;/p&gt;
&lt;p align="justify"&gt;
&lt;strong&gt;Washington, DC - The world's GPS systems could start to fail next year, according
to a report presented to Congress. This could cause catastrophic problems for aviation,
911 services and ordinary drivers, as well as the military.&lt;/strong&gt;
&lt;/p&gt;
&lt;div align="justify"&gt;
&lt;/div&gt;
&lt;p align="justify"&gt;
GPS devices calculate their position by comparing time signals from at least four
satellites. Because the Earth is spherical, a minimum of 24 satellites is required
at all times. There are currently 31 operating, but many are way past their design
lifetime.
&lt;/p&gt;
&lt;div align="justify"&gt;
&lt;/div&gt;
&lt;p align="justify"&gt;
The GAO predicts a one in five chance that the number will drop below 24 at times
in 2011 and 2012, hampering accuracy. This could lead to blackouts and even misdirection
of people all over the world.
&lt;/p&gt;
&lt;div align="justify"&gt;
&lt;/div&gt;
&lt;p align="justify"&gt;
The US &lt;a href="http://www.gao.gov/" target="_blank" mce_href="http://www.gao.gov"&gt;Government
Accountability Office&lt;/a&gt; (GOA) blames mismanagement and lack of investment. In recent
years, says the report, the Air Force has encountered technical difficulties and problems
with contractors. As a result, the program has overrun its cost estimate by about
$870 million, and&amp;nbsp; the launch of its first new IIIA satellite has been delayed
until November - almost three years late.
&lt;/p&gt;
&lt;div align="justify"&gt;
&lt;/div&gt;
&lt;p align="justify"&gt;
Presenting the report, Cristina T Chaplain, Director of Acquisition and Sourcing Management
for the GAO, said that both the military and civilian users could suffer. "The military
could see a decrease in the accuracy of precision-guided munitions that rely on GPS
to strike their targets," she warned. "Intercontinental commercial flights use predicted
satellite geometry over their planned navigation route, and may have to delay, cancel,
or reroute flights. Enhanced 911 services, which rely on GPS to precisely locate callers,
could lose accuracy particularly when operating in urban canyons or mountainous terrain."
&lt;/p&gt;
&lt;div align="justify"&gt;
The report recommends that the Secretary of Defence appoint a single authority to
oversee the development of the GPS system. The Department of Defence has agreed.&lt;br&gt;
&lt;br&gt;
Source &lt;a href="http://www.tgdaily.com/index.php"&gt;&lt;b&gt;TGDaily&lt;/b&gt;&lt;/a&gt;
&lt;br&gt;
&lt;/div&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.toc-gaming.co.uk/blog/aggbug.ashx?id=1e4d54aa-1f5e-4e7d-b00b-eaa255c2052f" /&gt;</description>
      <comments>http://www.toc-gaming.co.uk/blog/CommentView,guid,1e4d54aa-1f5e-4e7d-b00b-eaa255c2052f.aspx</comments>
      <category>Hardware;Mobile Devices;News</category>
    </item>
    <item>
      <trackback:ping>http://www.toc-gaming.co.uk/blog/Trackback.aspx?guid=89b00789-cb3a-49c0-8d85-18b8c8586a9b</trackback:ping>
      <pingback:server>http://www.toc-gaming.co.uk/blog/pingback.aspx</pingback:server>
      <pingback:target>http://www.toc-gaming.co.uk/blog/PermaLink,guid,89b00789-cb3a-49c0-8d85-18b8c8586a9b.aspx</pingback:target>
      <dc:creator>Rich</dc:creator>
      <wfw:comment>http://www.toc-gaming.co.uk/blog/CommentView,guid,89b00789-cb3a-49c0-8d85-18b8c8586a9b.aspx</wfw:comment>
      <wfw:commentRss>http://www.toc-gaming.co.uk/blog/SyndicationService.asmx/GetEntryCommentsRss?guid=89b00789-cb3a-49c0-8d85-18b8c8586a9b</wfw:commentRss>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <span class="general-topic">
        </span>
        <span class="general-topic">
        </span>
        <p align="justify">
          <font size="4">
            <b>From Voodoo to GeForce: The Awesome History of 3D Graphics</b>
          </font>
        </p>
        <p align="justify">
Try to imagine where 3D gaming would be today if not for the graphics processing unit,
or GPU. Without it, you wouldn't be trudging through the jungles of Crysis in all
its visual splendour, nor would you be fending off endless hordes of fast-moving zombies
at high resolutions. For that to happen, it takes a highly specialized chip designed
for parallel processing to pull off the kinds of games you see today, the same ones
that wouldn't be possible on a CPU alone. Going forward, GPU makers will try to extend
the reliance on video cards to also include physics processing, video encoding/decoding,
and other tasks that where once handled by the CPU.
</p>
        <div align="justify">
        </div>
        <p align="justify">
It's pretty amazing when you think about how far graphics technology has come. To
help you do that, we're going to take a look back at every major GPU release since
the infancy of 3D graphics. Join us as we travel back in time and relive releases
like 3dfx's Voodoo3 and S3's ViRGE lineup. This is one nostalgic ride you don't want
to miss!
</p>
        <p align="justify">
          <img src="http://www.maximumpc.com/files/u69/GPU_Thumbnail.png" />
        </p>
        <p align="justify">
          <b>S3 ViRGE</b>
        </p>
        <div align="justify">
        </div>
        <p align="justify">
A virgin in the 3D graphics arena, S3 in 1995 thrust itself into this new territory
with its ViRGE graphics series. Playing on the hype surrounding virtual reality a
decade and a half ago, ViRGE stood for Virtual Reality Graphics Engine and was one
of the first 3D GPUs to take aim at the mainstream consumer. While nothing compared
to today’s offerings, early 64-bit ViRGE cards came with up to 4MB of onboard memory,
and core and memory clock speeds of up to 66MHz. It also supported such features as
Bilinear and Trilinear texture filtering, MIP mapping, alpha blending, video texturing
mapping, Z-buffering, and other 3D texture mapping goodies. 
</p>
        <div align="justify">
        </div>
        <p align="justify">
Ironically, those same ‘cutting edge’ features took a toll on the ViRGE silicon resulting
in underwhelming 3D performance. In some cases, performance was so bad that users
could obtain better results with the CPU, causing the ViRGE to be affectionately dubbed
the first 3D decelerator. Ouch. 
</p>
        <div align="justify">
        </div>
        <p align="justify">
          <strong>Fun Fact: Just how far has graphic cards come in the past 15 years? Enough
so that we've seen the S3 ViRGE selling for as little as $0.45 in the second-hand
market. 
<br /></strong>
        </p>
        <p align="justify">
          <strong>
            <img src="http://dl.maximumpc.com/galleries/gpuhistory/S3_ViRGE.png" />
          </strong>
        </p>
        <p align="justify">
          <strong>Model: ViRGE</strong>
          <strong>
            <br />
Date Released: 1995<br />
Interface: PCI<br />
Shader Model: N/A<br />
DirectX: 6<br />
Manufacturing Process: 0.35 micron<br />
Core Clockspeed: 66MHz<br />
Memory Bus: 64-bit</strong>
        </p>
        <p align="justify">
          <strong>
            <img src="http://dl.maximumpc.com/galleries/gpuhistory/S3_ViRGE_VX.png" />
          </strong>
        </p>
        <p align="justify">
          <strong>Model: ViRGE VX</strong>
          <strong>
            <br />
Date Released: 1995<br />
Interface: PCI<br />
Shader Model: N/A<br />
DirectX: 6<br />
Manufacturing Process: 0.5 micron<br />
Core Clockspeed: 50MHz<br />
Memory Bus: 64-bit</strong>
        </p>
        <p align="justify">
          <strong>
            <img src="http://dl.maximumpc.com/galleries/gpuhistory/S3_ViRGE_GX.png" />
          </strong>
        </p>
        <div align="justify">
          <strong>Model: ViRGE GX</strong>
          <strong>
          </strong>
          <br />
          <strong> Date Released: 1997</strong>
          <br />
          <strong> Interface: PCI</strong>
          <br />
          <strong> Shader Model: N/A</strong>
          <br />
          <strong> DirectX: 6</strong>
          <br />
          <strong> Manufacturing Process: 0.35 micron</strong>
          <br />
          <strong> Core Clockspeed: 66MHz</strong>
          <br />
          <strong> Memory Bus: 64-bit</strong>
          <br />
          <strong>
            <img src="http://dl.maximumpc.com/galleries/gpuhistory/S3_Virge_DX.png" />
          </strong>
          <br />
          <strong>
          </strong>
          <strong>Model: ViRGE DX</strong>
          <strong>
          </strong>
          <br />
          <strong> Date Released: 1997</strong>
          <br />
          <strong> Interface: PCI</strong>
          <br />
          <strong> Shader Model: N/A</strong>
          <br />
          <strong> DirectX: 6</strong>
          <br />
          <strong> Manufacturing Process: 0.35 micron</strong>
          <br />
          <strong> Core Clockspeed: 66MHz</strong>
          <br />
          <strong> Memory Bus: 64-bit</strong>
          <br />
          <strong>
            <img src="http://dl.maximumpc.com/galleries/gpuhistory/S3_ViRGE_GX2.png" />
          </strong>
          <br />
          <strong>
          </strong>
        </div>
        <p align="justify">
          <strong>Model: ViRGE GX2</strong>
          <strong>
            <br />
Date Released: 1998<br />
Interface: PCI<br />
Shader Model: N/A<br />
DirectX: 6<br />
Manufacturing Process: 0.35 micron<br />
Core Clockspeed: 66MHz<br />
Memory Bus: 64-bit</strong>
        </p>
        <p align="justify">
          <b>ATI Rage 3D and Rage II</b>
        </p>
        <div align="justify">
        </div>
        <p align="justify">
Well before Radeon ever became synonymous with ATI, the Canadian-based graphics chip
maker was best known for its 3D Rage line. Released in 1995, the original Rage 3D
didn't have a whole going for it, such as slow EDO RAM, a 32-bit memory bus, and a
max memory of just 2MB.
</p>
        <div align="justify">
        </div>
        <p align="justify">
A year later ATI released the Rage II, and while the upgrades seem minor on paper,
performance was significantly improved. The new chipset traded in 2MB of EDO memory
for up to 8MB of SDRAM and widened the bus to 64-bit, while also increasing the core
clockspeed from 40MHz to 60MHz.. Support for DVD playback was also added, and the
Rage II. 
<br /></p>
        <p align="justify">
          <img src="http://dl.maximumpc.com/galleries/gpuhistory/Rage_II.png" />
        </p>
        <div align="justify">
          <strong>Model: Rage II</strong>
          <strong>
          </strong>
          <br />
          <strong> Date Released: 1995</strong>
          <br />
          <strong> Interface: PCI</strong>
          <br />
          <strong> Shader Model: N/A</strong>
          <br />
          <strong> DirectX: 5</strong>
          <br />
          <strong> Manufacturing Process: 0.25 micron</strong>
          <br />
          <strong> Core Clockspeed: 25-60MHz</strong>
          <br />
          <strong> Memory Clockspeed: 66-83MHz</strong>
          <br />
          <strong> Memory Bus: 64- bit</strong>
          <br />
          <strong>
          </strong>
          <br />
          <strong>
          </strong>
        </div>
        <p align="justify">
          <b>Rendition Verite 1000</b>
          <br />
        </p>
        <div align="justify">
        </div>
        <p align="justify">
Headquartered in Mountain View, CA, Rendition emerged in the mid 1990s as a fabless
semiconductor manufacturer whose goal was to compete in the high-end videocard market.
Throughout the company's tenure, Rendition managed to get a leg up on the competition
by working with John Carmack to develop the first 3D-accelerated version of Quake
(VQuake, or Verite-accelerated Quake). 
</p>
        <div align="justify">
        </div>
        <p align="justify">
VQuake was designed to take advantage of the Verite 1000 chipset, which was launched
in 1996. A year prior, Carmack stated "Verite will be the premier platform for Quake."
The card came capable of bilinear filtering, perspective correcting, and a basic pipeline
configuration of 1/1/1 (textures/pixels/Z). 
</p>
        <div align="justify">
        </div>
        <p align="justify">
Poor 2D performance proved problematic for the board, as did programming for the Verite.
It was the latter which Carmack would later say led to iD's decision to move away
from proprietary APIs to OpenGL.
</p>
        <p align="justify">
          <img src="file:///C:/DOCUME%7E1/User/LOCALS%7E1/Temp/moz-screenshot.jpg" alt="" />
          <img src="http://dl.maximumpc.com/galleries/gpuhistory/Verite_1000.png" />
        </p>
        <p align="justify">
          <strong>Model: Verite 2100</strong>
          <strong>
            <br />
Date Released: 1996<br />
Interface: PCI<br />
Shader Model: N/A<br />
DirectX: 2<br />
Manufacturing Process: 0.5 micron<br />
Core Clockspeed: 25MHz<br />
Memory Bus: 64-bit</strong>
        </p>
        <div align="justify">
          <br />
        </div>
        <p align="justify">
          <b>3dfx Voodoo1</b>
        </p>
        <div align="justify">
        </div>
        <p align="justify">
Like a modern day Greek Tragedy, the rapid rise and untimely demise of 3dfx can best
be described as a wild roller-coaster ride that most enthusiasts wish would have never
ended. And in a way, it didn't, as 3dfx had a tremendous hand in shaping the 3D market
as we know it today. But every good story needs a beginning, and this one starts with
the original Voodoo card, or otherwise known as the Voodoo1, released in 1996. 
</p>
        <div align="justify">
        </div>
        <p align="justify">
The Voodoo1 launched 3D gaming into the limelight, even if the add-in card's implementation
was less than graceful. While other videocards fused both 2D and 3D functionality
onto a single board, the Voodoo1 concentrated solely on 3D and lacked any 2D capabilities.
This meant consumers still needed a 2D graphics card for day to day computing, which
would be connected to the Voodoo1 via a VGA pass-through cable. Only when a compatible
3D videogame was detected would the Voodoo1 then wake out of its slumber and flex
its gaming muscle. 
</p>
        <div align="justify">
It's hard to imagine such a design being successful today, but consumers were willing
to cope with the costly inconvenience at the time because the Voodoo1 put every other
available 3D card in a headlock and gave them a noogie.<br /><img src="http://dl.maximumpc.com/galleries/gpuhistory/Voodoo1.png" /><br /><br /><strong>Voodoo1: No Shader Model, DX3 support, 0.5 micron, PCI, 50MHz core, 64-bit</strong><br /><br /></div>
        <p align="justify">
          <strong>Model: Voodoo1</strong>
          <strong>
            <br />
Date Released: 1996<br />
Interface: PCI<br />
Shader Model: N/A<br />
DirectX: 3<br />
Manufacturing Process: 0.5 micron<br />
Core Clockspeed: 50MHz<br />
Memory Clockspeed: 50MHz<br />
Memory Bus: 64-bit<br />
Transistors: </strong>
          <strong>1 million</strong>
        </p>
        <p align="justify">
          <br />
          <strong>
          </strong>
        </p>
        <p align="justify">
          <strong>Source <a href="http://www.maximumpc.com/"><b>MAXIMUMPC</b></a><br /></strong>
        </p>
        <br />
        <img width="0" height="0" src="http://www.toc-gaming.co.uk/blog/aggbug.ashx?id=89b00789-cb3a-49c0-8d85-18b8c8586a9b" />
      </body>
      <title>Graphics Cards: The History</title>
      <guid isPermaLink="false">http://www.toc-gaming.co.uk/blog/PermaLink,guid,89b00789-cb3a-49c0-8d85-18b8c8586a9b.aspx</guid>
      <link>http://www.toc-gaming.co.uk/blog/PermaLink,guid,89b00789-cb3a-49c0-8d85-18b8c8586a9b.aspx</link>
      <pubDate>Tue, 19 May 2009 16:11:07 GMT</pubDate>
      <description>&lt;span class="general-topic"&gt;&lt;/span&gt;&lt;span class="general-topic"&gt;&lt;/span&gt;
&lt;p align="justify"&gt;
&lt;font size="4"&gt;&lt;b&gt;From Voodoo to GeForce: The Awesome History of 3D Graphics&lt;/b&gt;&lt;/font&gt;
&lt;/p&gt;
&lt;p align="justify"&gt;
Try to imagine where 3D gaming would be today if not for the graphics processing unit,
or GPU. Without it, you wouldn't be trudging through the jungles of Crysis in all
its visual splendour, nor would you be fending off endless hordes of fast-moving zombies
at high resolutions. For that to happen, it takes a highly specialized chip designed
for parallel processing to pull off the kinds of games you see today, the same ones
that wouldn't be possible on a CPU alone. Going forward, GPU makers will try to extend
the reliance on video cards to also include physics processing, video encoding/decoding,
and other tasks that where once handled by the CPU.
&lt;/p&gt;
&lt;div align="justify"&gt;
&lt;/div&gt;
&lt;p align="justify"&gt;
It's pretty amazing when you think about how far graphics technology has come. To
help you do that, we're going to take a look back at every major GPU release since
the infancy of 3D graphics. Join us as we travel back in time and relive releases
like 3dfx's Voodoo3 and S3's ViRGE lineup. This is one nostalgic ride you don't want
to miss!
&lt;/p&gt;
&lt;p align="justify"&gt;
&lt;img src="http://www.maximumpc.com/files/u69/GPU_Thumbnail.png"&gt;
&lt;/p&gt;
&lt;p align="justify"&gt;
&lt;b&gt;S3 ViRGE&lt;/b&gt;
&lt;/p&gt;
&lt;div align="justify"&gt;
&lt;/div&gt;
&lt;p align="justify"&gt;
A virgin in the 3D graphics arena, S3 in 1995 thrust itself into this new territory
with its ViRGE graphics series. Playing on the hype surrounding virtual reality a
decade and a half ago, ViRGE stood for Virtual Reality Graphics Engine and was one
of the first 3D GPUs to take aim at the mainstream consumer. While nothing compared
to today’s offerings, early 64-bit ViRGE cards came with up to 4MB of onboard memory,
and core and memory clock speeds of up to 66MHz. It also supported such features as
Bilinear and Trilinear texture filtering, MIP mapping, alpha blending, video texturing
mapping, Z-buffering, and other 3D texture mapping goodies. 
&lt;/p&gt;
&lt;div align="justify"&gt;
&lt;/div&gt;
&lt;p align="justify"&gt;
Ironically, those same ‘cutting edge’ features took a toll on the ViRGE silicon resulting
in underwhelming 3D performance. In some cases, performance was so bad that users
could obtain better results with the CPU, causing the ViRGE to be affectionately dubbed
the first 3D decelerator. Ouch. 
&lt;/p&gt;
&lt;div align="justify"&gt;
&lt;/div&gt;
&lt;p align="justify"&gt;
&lt;strong&gt;Fun Fact: Just how far has graphic cards come in the past 15 years? Enough
so that we've seen the S3 ViRGE selling for as little as $0.45 in the second-hand
market. 
&lt;br&gt;
&lt;/strong&gt;
&lt;/p&gt;
&lt;p align="justify"&gt;
&lt;strong&gt;&lt;img src="http://dl.maximumpc.com/galleries/gpuhistory/S3_ViRGE.png"&gt;&lt;/strong&gt;
&lt;/p&gt;
&lt;p align="justify"&gt;
&lt;strong&gt;Model: ViRGE&lt;/strong&gt;&lt;strong&gt;
&lt;br&gt;
Date Released: 1995&lt;br&gt;
Interface: PCI&lt;br&gt;
Shader Model: N/A&lt;br&gt;
DirectX: 6&lt;br&gt;
Manufacturing Process: 0.35 micron&lt;br&gt;
Core Clockspeed: 66MHz&lt;br&gt;
Memory Bus: 64-bit&lt;/strong&gt;
&lt;/p&gt;
&lt;p align="justify"&gt;
&lt;strong&gt;&lt;img src="http://dl.maximumpc.com/galleries/gpuhistory/S3_ViRGE_VX.png"&gt;&lt;/strong&gt;
&lt;/p&gt;
&lt;p align="justify"&gt;
&lt;strong&gt;Model: ViRGE VX&lt;/strong&gt;&lt;strong&gt;
&lt;br&gt;
Date Released: 1995&lt;br&gt;
Interface: PCI&lt;br&gt;
Shader Model: N/A&lt;br&gt;
DirectX: 6&lt;br&gt;
Manufacturing Process: 0.5 micron&lt;br&gt;
Core Clockspeed: 50MHz&lt;br&gt;
Memory Bus: 64-bit&lt;/strong&gt;
&lt;/p&gt;
&lt;p align="justify"&gt;
&lt;strong&gt;&lt;img src="http://dl.maximumpc.com/galleries/gpuhistory/S3_ViRGE_GX.png"&gt;&lt;/strong&gt;
&lt;/p&gt;
&lt;div align="justify"&gt;&lt;strong&gt;Model: ViRGE GX&lt;/strong&gt;&lt;strong&gt;&lt;/strong&gt;
&lt;br&gt;
&lt;strong&gt; Date Released: 1997&lt;/strong&gt;
&lt;br&gt;
&lt;strong&gt; Interface: PCI&lt;/strong&gt;
&lt;br&gt;
&lt;strong&gt; Shader Model: N/A&lt;/strong&gt;
&lt;br&gt;
&lt;strong&gt; DirectX: 6&lt;/strong&gt;
&lt;br&gt;
&lt;strong&gt; Manufacturing Process: 0.35 micron&lt;/strong&gt;
&lt;br&gt;
&lt;strong&gt; Core Clockspeed: 66MHz&lt;/strong&gt;
&lt;br&gt;
&lt;strong&gt; Memory Bus: 64-bit&lt;/strong&gt;
&lt;br&gt;
&lt;strong&gt;&lt;img src="http://dl.maximumpc.com/galleries/gpuhistory/S3_Virge_DX.png"&gt;&lt;/strong&gt;
&lt;br&gt;
&lt;strong&gt;&lt;/strong&gt;&lt;strong&gt;Model: ViRGE DX&lt;/strong&gt;&lt;strong&gt;&lt;/strong&gt;
&lt;br&gt;
&lt;strong&gt; Date Released: 1997&lt;/strong&gt;
&lt;br&gt;
&lt;strong&gt; Interface: PCI&lt;/strong&gt;
&lt;br&gt;
&lt;strong&gt; Shader Model: N/A&lt;/strong&gt;
&lt;br&gt;
&lt;strong&gt; DirectX: 6&lt;/strong&gt;
&lt;br&gt;
&lt;strong&gt; Manufacturing Process: 0.35 micron&lt;/strong&gt;
&lt;br&gt;
&lt;strong&gt; Core Clockspeed: 66MHz&lt;/strong&gt;
&lt;br&gt;
&lt;strong&gt; Memory Bus: 64-bit&lt;/strong&gt;
&lt;br&gt;
&lt;strong&gt;&lt;img src="http://dl.maximumpc.com/galleries/gpuhistory/S3_ViRGE_GX2.png"&gt;&lt;/strong&gt;
&lt;br&gt;
&lt;strong&gt;&lt;/strong&gt;
&lt;/div&gt;
&lt;p align="justify"&gt;
&lt;strong&gt;Model: ViRGE GX2&lt;/strong&gt;&lt;strong&gt;
&lt;br&gt;
Date Released: 1998&lt;br&gt;
Interface: PCI&lt;br&gt;
Shader Model: N/A&lt;br&gt;
DirectX: 6&lt;br&gt;
Manufacturing Process: 0.35 micron&lt;br&gt;
Core Clockspeed: 66MHz&lt;br&gt;
Memory Bus: 64-bit&lt;/strong&gt;
&lt;/p&gt;
&lt;p align="justify"&gt;
&lt;b&gt;ATI Rage 3D and Rage II&lt;/b&gt;
&lt;/p&gt;
&lt;div align="justify"&gt;
&lt;/div&gt;
&lt;p align="justify"&gt;
Well before Radeon ever became synonymous with ATI, the Canadian-based graphics chip
maker was best known for its 3D Rage line. Released in 1995, the original Rage 3D
didn't have a whole going for it, such as slow EDO RAM, a 32-bit memory bus, and a
max memory of just 2MB.
&lt;/p&gt;
&lt;div align="justify"&gt;
&lt;/div&gt;
&lt;p align="justify"&gt;
A year later ATI released the Rage II, and while the upgrades seem minor on paper,
performance was significantly improved. The new chipset traded in 2MB of EDO memory
for up to 8MB of SDRAM and widened the bus to 64-bit, while also increasing the core
clockspeed from 40MHz to 60MHz.. Support for DVD playback was also added, and the
Rage II. 
&lt;br&gt;
&lt;/p&gt;
&lt;p align="justify"&gt;
&lt;img src="http://dl.maximumpc.com/galleries/gpuhistory/Rage_II.png"&gt;
&lt;/p&gt;
&lt;div align="justify"&gt;&lt;strong&gt;Model: Rage II&lt;/strong&gt;&lt;strong&gt;&lt;/strong&gt;
&lt;br&gt;
&lt;strong&gt; Date Released: 1995&lt;/strong&gt;
&lt;br&gt;
&lt;strong&gt; Interface: PCI&lt;/strong&gt;
&lt;br&gt;
&lt;strong&gt; Shader Model: N/A&lt;/strong&gt;
&lt;br&gt;
&lt;strong&gt; DirectX: 5&lt;/strong&gt;
&lt;br&gt;
&lt;strong&gt; Manufacturing Process: 0.25 micron&lt;/strong&gt;
&lt;br&gt;
&lt;strong&gt; Core Clockspeed: 25-60MHz&lt;/strong&gt;
&lt;br&gt;
&lt;strong&gt; Memory Clockspeed: 66-83MHz&lt;/strong&gt;
&lt;br&gt;
&lt;strong&gt; Memory Bus: 64- bit&lt;/strong&gt;
&lt;br&gt;
&lt;strong&gt;&lt;/strong&gt;
&lt;br&gt;
&lt;strong&gt;&lt;/strong&gt;
&lt;/div&gt;
&lt;p align="justify"&gt;
&lt;b&gt;Rendition Verite 1000&lt;/b&gt;
&lt;br&gt;
&lt;/p&gt;
&lt;div align="justify"&gt;
&lt;/div&gt;
&lt;p align="justify"&gt;
Headquartered in Mountain View, CA, Rendition emerged in the mid 1990s as a fabless
semiconductor manufacturer whose goal was to compete in the high-end videocard market.
Throughout the company's tenure, Rendition managed to get a leg up on the competition
by working with John Carmack to develop the first 3D-accelerated version of Quake
(VQuake, or Verite-accelerated Quake). 
&lt;/p&gt;
&lt;div align="justify"&gt;
&lt;/div&gt;
&lt;p align="justify"&gt;
VQuake was designed to take advantage of the Verite 1000 chipset, which was launched
in 1996. A year prior, Carmack stated "Verite will be the premier platform for Quake."
The card came capable of bilinear filtering, perspective correcting, and a basic pipeline
configuration of 1/1/1 (textures/pixels/Z). 
&lt;/p&gt;
&lt;div align="justify"&gt;
&lt;/div&gt;
&lt;p align="justify"&gt;
Poor 2D performance proved problematic for the board, as did programming for the Verite.
It was the latter which Carmack would later say led to iD's decision to move away
from proprietary APIs to OpenGL.
&lt;/p&gt;
&lt;p align="justify"&gt;
&lt;img src="file:///C:/DOCUME%7E1/User/LOCALS%7E1/Temp/moz-screenshot.jpg" alt=""&gt;&lt;img src="http://dl.maximumpc.com/galleries/gpuhistory/Verite_1000.png"&gt;
&lt;/p&gt;
&lt;p align="justify"&gt;
&lt;strong&gt;Model: Verite 2100&lt;/strong&gt;&lt;strong&gt;
&lt;br&gt;
Date Released: 1996&lt;br&gt;
Interface: PCI&lt;br&gt;
Shader Model: N/A&lt;br&gt;
DirectX: 2&lt;br&gt;
Manufacturing Process: 0.5 micron&lt;br&gt;
Core Clockspeed: 25MHz&lt;br&gt;
Memory Bus: 64-bit&lt;/strong&gt;
&lt;/p&gt;
&lt;div align="justify"&gt;
&lt;br&gt;
&lt;/div&gt;
&lt;p align="justify"&gt;
&lt;b&gt;3dfx Voodoo1&lt;/b&gt;
&lt;/p&gt;
&lt;div align="justify"&gt;
&lt;/div&gt;
&lt;p align="justify"&gt;
Like a modern day Greek Tragedy, the rapid rise and untimely demise of 3dfx can best
be described as a wild roller-coaster ride that most enthusiasts wish would have never
ended. And in a way, it didn't, as 3dfx had a tremendous hand in shaping the 3D market
as we know it today. But every good story needs a beginning, and this one starts with
the original Voodoo card, or otherwise known as the Voodoo1, released in 1996. 
&lt;/p&gt;
&lt;div align="justify"&gt;
&lt;/div&gt;
&lt;p align="justify"&gt;
The Voodoo1 launched 3D gaming into the limelight, even if the add-in card's implementation
was less than graceful. While other videocards fused both 2D and 3D functionality
onto a single board, the Voodoo1 concentrated solely on 3D and lacked any 2D capabilities.
This meant consumers still needed a 2D graphics card for day to day computing, which
would be connected to the Voodoo1 via a VGA pass-through cable. Only when a compatible
3D videogame was detected would the Voodoo1 then wake out of its slumber and flex
its gaming muscle. 
&lt;/p&gt;
&lt;div align="justify"&gt;
It's hard to imagine such a design being successful today, but consumers were willing
to cope with the costly inconvenience at the time because the Voodoo1 put every other
available 3D card in a headlock and gave them a noogie.&lt;br&gt;
&lt;img src="http://dl.maximumpc.com/galleries/gpuhistory/Voodoo1.png"&gt;
&lt;br&gt;
&lt;br&gt;
&lt;strong&gt;Voodoo1: No Shader Model, DX3 support, 0.5 micron, PCI, 50MHz core, 64-bit&lt;/strong&gt;
&lt;br&gt;
&lt;br&gt;
&lt;/div&gt;
&lt;p align="justify"&gt;
&lt;strong&gt;Model: Voodoo1&lt;/strong&gt;&lt;strong&gt;
&lt;br&gt;
Date Released: 1996&lt;br&gt;
Interface: PCI&lt;br&gt;
Shader Model: N/A&lt;br&gt;
DirectX: 3&lt;br&gt;
Manufacturing Process: 0.5 micron&lt;br&gt;
Core Clockspeed: 50MHz&lt;br&gt;
Memory Clockspeed: 50MHz&lt;br&gt;
Memory Bus: 64-bit&lt;br&gt;
Transistors: &lt;/strong&gt;&lt;strong&gt;1 million&lt;/strong&gt;
&lt;/p&gt;
&lt;p align="justify"&gt;
&lt;br&gt;
&lt;strong&gt;&lt;/strong&gt;
&lt;/p&gt;
&lt;p align="justify"&gt;
&lt;strong&gt;Source &lt;a href="http://www.maximumpc.com/"&gt;&lt;b&gt;MAXIMUMPC&lt;/b&gt;&lt;/a&gt;
&lt;br&gt;
&lt;/strong&gt;
&lt;/p&gt;
&lt;br&gt;
&lt;img width="0" height="0" src="http://www.toc-gaming.co.uk/blog/aggbug.ashx?id=89b00789-cb3a-49c0-8d85-18b8c8586a9b" /&gt;</description>
      <comments>http://www.toc-gaming.co.uk/blog/CommentView,guid,89b00789-cb3a-49c0-8d85-18b8c8586a9b.aspx</comments>
      <category>News;PC;ToC</category>
    </item>
    <item>
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      <dc:creator>Rich</dc:creator>
      <wfw:comment>http://www.toc-gaming.co.uk/blog/CommentView,guid,2e48de2f-ec52-497e-a930-2c77348b8dae.aspx</wfw:comment>
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      <body xmlns="http://www.w3.org/1999/xhtml">
        <div align="justify">With an evening of playing World at War to look forward to. I
thought I would make something quick and easy. So I made this for me and the lovely
wife. For more recipe's pay a visit to <a href="http://www.toc-clan.co.uk/forumdisplay.php?f=38"><b>Soggy's
Cookbook Forum</b></a>. 
<br /><br /><font size="4"><b>Gammon and Potato Rosti</b></font><br /><b>Here's what you need.</b><br />
2 pieces of Gammon<br />
2 medium potato's. Peeled and cut in half.<br />
1/2 a small onion. Grated<br />
1/2 of a celeriac. Peeled and cut in half.<br />
Salt and Pepper<br /><br /><b>How to do it.</b><br />
Put the potato and celariac into a pan of cold salted water. Bring to the boil and
simmer for 5 mins.<br />
Allow to cool then grate the potato and celariac in to a bowl with the onion.<br />
Season with salt and pepper.<br /><br />
Lay the gammon steaks on a baking tray and pile on the potato mixture.<br />
Cook in a preheated oven for 25/30 mins<br />
Serve with what ever veg you like. I made Cauliflower Cheese to have with ours.<br /><br /><b>Enjoy</b><br /></div>
        <br />
        <p>
        </p>
        <img src="http://www.toc-gaming.co.uk/blog/content/binary/Gammon%20001.jpg" border="0" width="575" height="417" />
        <img width="0" height="0" src="http://www.toc-gaming.co.uk/blog/aggbug.ashx?id=2e48de2f-ec52-497e-a930-2c77348b8dae" />
      </body>
      <title>PC Gaming: Gammon and Potato Rosti</title>
      <guid isPermaLink="false">http://www.toc-gaming.co.uk/blog/PermaLink,guid,2e48de2f-ec52-497e-a930-2c77348b8dae.aspx</guid>
      <link>http://www.toc-gaming.co.uk/blog/PermaLink,guid,2e48de2f-ec52-497e-a930-2c77348b8dae.aspx</link>
      <pubDate>Sun, 17 May 2009 17:59:30 GMT</pubDate>
      <description>&lt;div align="justify"&gt;With an evening of playing World at War to look forward to. I
thought I would make something quick and easy. So I made this for me and the lovely
wife. For more recipe's pay a visit to &lt;a href="http://www.toc-clan.co.uk/forumdisplay.php?f=38"&gt;&lt;b&gt;Soggy's
Cookbook Forum&lt;/b&gt;&lt;/a&gt;. 
&lt;br&gt;
&lt;br&gt;
&lt;font size="4"&gt;&lt;b&gt;Gammon and Potato Rosti&lt;/b&gt;&lt;/font&gt;
&lt;br&gt;
&lt;b&gt;Here's what you need.&lt;/b&gt;
&lt;br&gt;
2 pieces of Gammon&lt;br&gt;
2 medium potato's. Peeled and cut in half.&lt;br&gt;
1/2 a small onion. Grated&lt;br&gt;
1/2 of a celeriac. Peeled and cut in half.&lt;br&gt;
Salt and Pepper&lt;br&gt;
&lt;br&gt;
&lt;b&gt;How to do it.&lt;/b&gt; 
&lt;br&gt;
Put the potato and celariac into a pan of cold salted water. Bring to the boil and
simmer for 5 mins.&lt;br&gt;
Allow to cool then grate the potato and celariac in to a bowl with the onion.&lt;br&gt;
Season with salt and pepper.&lt;br&gt;
&lt;br&gt;
Lay the gammon steaks on a baking tray and pile on the potato mixture.&lt;br&gt;
Cook in a preheated oven for 25/30 mins&lt;br&gt;
Serve with what ever veg you like. I made Cauliflower Cheese to have with ours.&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Enjoy&lt;/b&gt;
&lt;br&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;img src="http://www.toc-gaming.co.uk/blog/content/binary/Gammon%20001.jpg" border="0" width="575" height="417"&gt;&lt;img width="0" height="0" src="http://www.toc-gaming.co.uk/blog/aggbug.ashx?id=2e48de2f-ec52-497e-a930-2c77348b8dae" /&gt;</description>
      <comments>http://www.toc-gaming.co.uk/blog/CommentView,guid,2e48de2f-ec52-497e-a930-2c77348b8dae.aspx</comments>
      <category>Call of Duty : World at War;Call of Duty 5;CoD:WaW Custom Map;Gaming Munchies;ToC</category>
    </item>
    <item>
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      <dc:creator>Rich</dc:creator>
      <wfw:comment>http://www.toc-gaming.co.uk/blog/CommentView,guid,568055a0-0e39-437e-b4d8-532c1c944a0f.aspx</wfw:comment>
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      <body xmlns="http://www.w3.org/1999/xhtml">
        <div align="left">
          <b>Gaming Munchies is back!!!</b>
          <br />
As the title says <a href="http://www.toc-gaming.co.uk/blog/CategoryView,category,Gaming%2BMunchies.aspx"><b>Gaming
Munchies</b></a> is back and will be better than ever. Due to having no camera for
a while, I haven't been able to post pictures of my favourite recipe's I like to cook
when gaming. For those of you visiting our Blog page for the first time come and say
hello in our <a href="http://www.toc-clan.co.uk/forum.php"><b>Forums</b></a>. My recipe's
are quick and easy to make and mostly quite healthy. And can be prepared in advance.
Just the ideal thing when playing on <a href="http://www.toc-clan.co.uk/forum.php"><b>ToC
Gaming's</b></a> World at War Ultra Hardcore Custom Map Server <font color="#ff0000"><b>85.236.103.10:28960 </b></font>So
here we go with another Recipe. For more recipe's pay a visit to <a href="http://www.toc-clan.co.uk/forumdisplay.php?f=38"><b>Soggy's
Cookbook Forum</b></a>. 
<br /><br /><font size="4"><b>Ribs and Wings</b></font><br /><br /><b>Here's what you need:</b><br />
Short cut Pork Ribs about 12<br />
Chicken Wings about 12<br /><b>Ingredients</b><br />
1 small onion, chopped<br />
3 cloves garlic, crushed<br />
olive oil<br />
1 red chilli, finely chopped<br />
1 tsp fennel seeds, crushed<br />
55g/2oz dark brown sugar<br />
50ml/1¾fl oz dark soy sauce<br />
300ml/10fl oz tomato ketchup<br />
salt and pepper<br /><br /><b>Here's what to do:</b><br />
1. Fry the onion and garlic in olive oil with the chilli, fennel seeds and sugar. 
<br />
2. Add the soy sauce and ketchup and season with salt and pepper. 
<br />
3. Bring to the boil and simmer for a few minutes to combine the flavours. Use as
a dip or to coat spare ribs and chicken.<br /><br />
Cook in a preheated oven at about 180 for approximately 40 mins. Please ensure food
is always piping hot before eating.<br /></div>
        <br />
        <b>Enjoy</b>
        <br />
        <img src="http://img200.imageshack.us/img200/1813/parcel001.jpg" width="543" height="432" />
        <br />
        <br />
        <br />
        <br />
        <br />
        <br />
        <br />
        <br />
        <p>
        </p>
        <br />
        <img width="0" height="0" src="http://www.toc-gaming.co.uk/blog/aggbug.ashx?id=568055a0-0e39-437e-b4d8-532c1c944a0f" />
      </body>
      <title>Call of Duty 5: World at War: Ribs and Wings</title>
      <guid isPermaLink="false">http://www.toc-gaming.co.uk/blog/PermaLink,guid,568055a0-0e39-437e-b4d8-532c1c944a0f.aspx</guid>
      <link>http://www.toc-gaming.co.uk/blog/PermaLink,guid,568055a0-0e39-437e-b4d8-532c1c944a0f.aspx</link>
      <pubDate>Sun, 17 May 2009 14:03:08 GMT</pubDate>
      <description>&lt;div align="left"&gt;&lt;b&gt;Gaming Munchies is back!!!&lt;/b&gt;
&lt;br&gt;
As the title says &lt;a href="http://www.toc-gaming.co.uk/blog/CategoryView,category,Gaming%2BMunchies.aspx"&gt;&lt;b&gt;Gaming
Munchies&lt;/b&gt;&lt;/a&gt; is back and will be better than ever. Due to having no camera for
a while, I haven't been able to post pictures of my favourite recipe's I like to cook
when gaming. For those of you visiting our Blog page for the first time come and say
hello in our &lt;a href="http://www.toc-clan.co.uk/forum.php"&gt;&lt;b&gt;Forums&lt;/b&gt;&lt;/a&gt;. My recipe's
are quick and easy to make and mostly quite healthy. And can be prepared in advance.
Just the ideal thing when playing on &lt;a href="http://www.toc-clan.co.uk/forum.php"&gt;&lt;b&gt;ToC
Gaming's&lt;/b&gt;&lt;/a&gt; World at War Ultra Hardcore Custom Map Server &lt;font color="#ff0000"&gt;&lt;b&gt;85.236.103.10:28960 &lt;/b&gt;&lt;/font&gt;So
here we go with another Recipe. For more recipe's pay a visit to &lt;a href="http://www.toc-clan.co.uk/forumdisplay.php?f=38"&gt;&lt;b&gt;Soggy's
Cookbook Forum&lt;/b&gt;&lt;/a&gt;. 
&lt;br&gt;
&lt;br&gt;
&lt;font size="4"&gt;&lt;b&gt;Ribs and Wings&lt;/b&gt;&lt;/font&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Here's what you need:&lt;/b&gt;
&lt;br&gt;
Short cut Pork Ribs about 12&lt;br&gt;
Chicken Wings about 12&lt;br&gt;
&lt;b&gt;Ingredients&lt;/b&gt;
&lt;br&gt;
1 small onion, chopped&lt;br&gt;
3 cloves garlic, crushed&lt;br&gt;
olive oil&lt;br&gt;
1 red chilli, finely chopped&lt;br&gt;
1 tsp fennel seeds, crushed&lt;br&gt;
55g/2oz dark brown sugar&lt;br&gt;
50ml/1¾fl oz dark soy sauce&lt;br&gt;
300ml/10fl oz tomato ketchup&lt;br&gt;
salt and pepper&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Here's what to do:&lt;/b&gt;
&lt;br&gt;
1. Fry the onion and garlic in olive oil with the chilli, fennel seeds and sugar. 
&lt;br&gt;
2. Add the soy sauce and ketchup and season with salt and pepper. 
&lt;br&gt;
3. Bring to the boil and simmer for a few minutes to combine the flavours. Use as
a dip or to coat spare ribs and chicken.&lt;br&gt;
&lt;br&gt;
Cook in a preheated oven at about 180 for approximately 40 mins. Please ensure food
is always piping hot before eating.&lt;br&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;b&gt;Enjoy&lt;/b&gt;
&lt;br&gt;
&lt;img src="http://img200.imageshack.us/img200/1813/parcel001.jpg" width="543" height="432"&gt;
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;br&gt;
&lt;img width="0" height="0" src="http://www.toc-gaming.co.uk/blog/aggbug.ashx?id=568055a0-0e39-437e-b4d8-532c1c944a0f" /&gt;</description>
      <comments>http://www.toc-gaming.co.uk/blog/CommentView,guid,568055a0-0e39-437e-b4d8-532c1c944a0f.aspx</comments>
      <category>Call of Duty : World at War;Call of Duty 5;CoD:WaW Custom Map;Gaming Munchies;ToC</category>
    </item>
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      <dc:creator>Eggy</dc:creator>
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      <slash:comments>1</slash:comments>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p>
It seems that filefront may have drowned under the weight of its downloads,users going
to their website  <a href="http://www.filefront.com">www.filefront.com</a> are
greeted with the following message
</p>
        <p>
          <strong>We are suspending FileFront site operations indefinitely on March 30. Please
see the following link for more information: </strong>
          <a href="http://farewell.filefront.com/">
            <strong>Farewell</strong>
          </a>
        </p>
        <blockquote>
          <h6>Dear FileFront User:
</h6>
          <p>
We regret to inform you that we are forced to indefinitely suspend the FileFront site
operations on March 30, 2009. If you have uploaded files, images or posted blogs,
or if you would like to download some of your favorite files, please take this opportunity
to download them before March 30th when the site will be suspended.
</p>
          <p>
We would like to give a warm thank you to all of you who have been part of the FileFront
communities we have built together. Your support has had a meaningful impact for all
of us here at FileFront. Again, we want to give you a sincere “thank you” for your
support over the years and wish you all the very best. 
</p>
          <p>
Keep gaming alive, 
</p>
          <p>
FileFront Management and Team. 
</p>
          <p>
Contact_us@filefront.com 
</p>
        </blockquote>
        <p>
          <a href="http://farewell.filefront.com/">Video Game Downloads on FileFront</a>
        </p>
        <p>
          <br />
        </p>
        <p>
          <br />
        </p>
        <img width="0" height="0" src="http://www.toc-gaming.co.uk/blog/aggbug.ashx?id=21996244-f181-4536-a48d-2dd119c7490a" />
      </body>
      <title>Farewell Filefront</title>
      <guid isPermaLink="false">http://www.toc-gaming.co.uk/blog/PermaLink,guid,21996244-f181-4536-a48d-2dd119c7490a.aspx</guid>
      <link>http://www.toc-gaming.co.uk/blog/PermaLink,guid,21996244-f181-4536-a48d-2dd119c7490a.aspx</link>
      <pubDate>Tue, 31 Mar 2009 17:00:39 GMT</pubDate>
      <description>&lt;p&gt;
It seems that filefront may have drowned under the weight of its downloads,users going
to their website&amp;nbsp; &lt;a href="http://www.filefront.com"&gt;www.filefront.com&lt;/a&gt; are
greeted with the following message
&lt;/p&gt;
&lt;p&gt;
&lt;strong&gt;We are suspending FileFront site operations indefinitely on March 30. Please
see the following link for more information: &lt;/strong&gt;&lt;a href="http://farewell.filefront.com/"&gt;&lt;strong&gt;Farewell&lt;/strong&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;blockquote&gt; 
&lt;h6&gt;Dear FileFront User:
&lt;/h6&gt;
&lt;p&gt;
We regret to inform you that we are forced to indefinitely suspend the FileFront site
operations on March 30, 2009. If you have uploaded files, images or posted blogs,
or if you would like to download some of your favorite files, please take this opportunity
to download them before March 30th when the site will be suspended.
&lt;/p&gt;
&lt;p&gt;
We would like to give a warm thank you to all of you who have been part of the FileFront
communities we have built together. Your support has had a meaningful impact for all
of us here at FileFront. Again, we want to give you a sincere “thank you” for your
support over the years and wish you all the very best. 
&lt;/p&gt;
&lt;p&gt;
Keep gaming alive, 
&lt;/p&gt;
&lt;p&gt;
FileFront Management and Team. 
&lt;/p&gt;
&lt;p&gt;
Contact_us@filefront.com 
&lt;/p&gt;
&lt;/blockquote&gt; 
&lt;p&gt;
&lt;a href="http://farewell.filefront.com/"&gt;Video Game Downloads on FileFront&lt;/a&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;br&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;br&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.toc-gaming.co.uk/blog/aggbug.ashx?id=21996244-f181-4536-a48d-2dd119c7490a" /&gt;</description>
      <comments>http://www.toc-gaming.co.uk/blog/CommentView,guid,21996244-f181-4536-a48d-2dd119c7490a.aspx</comments>
    </item>
    <item>
      <trackback:ping>http://www.toc-gaming.co.uk/blog/Trackback.aspx?guid=34b1cad5-fd84-4240-8e01-ce5aa862363d</trackback:ping>
      <pingback:server>http://www.toc-gaming.co.uk/blog/pingback.aspx</pingback:server>
      <pingback:target>http://www.toc-gaming.co.uk/blog/PermaLink,guid,34b1cad5-fd84-4240-8e01-ce5aa862363d.aspx</pingback:target>
      <dc:creator>Gunny</dc:creator>
      <wfw:comment>http://www.toc-gaming.co.uk/blog/CommentView,guid,34b1cad5-fd84-4240-8e01-ce5aa862363d.aspx</wfw:comment>
      <wfw:commentRss>http://www.toc-gaming.co.uk/blog/SyndicationService.asmx/GetEntryCommentsRss?guid=34b1cad5-fd84-4240-8e01-ce5aa862363d</wfw:commentRss>
      <slash:comments>1</slash:comments>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p>
          <font color="#777777">The official blurb is below, but I wanted to take this opportunity
to say a huge well done to the whole team at Brightlight, but particularly to my very
good friend Sim who has been working on this title for EA’s Brightlight. With so many
games and SKU’s getting canned during development these days, its an achievement in
itself just shipping a game in today’s market. <strong>Well Done Sim</strong>. 
:)  I’m sure this will be a huge success in today’s more family orientated market. </font>
        </p>
        <blockquote>
          <p>
It's time to bring home a new game and bring your family together - it's time for
FAMILY GAME NIGHT! HASBRO games are a tried and true medium for lively, engaging,
face-to-face fun and connection. 
</p>
          <p>
When you bring home a new game and make a night of staying in and playing, your family
gets to laugh, trash talk, have new adventures, and get into the fun! 
</p>
          <p>
With so many new Hasbro games, the possibilities for Family Game Night are endless!
</p>
        </blockquote>
        <p>
          <img src="http://image.com.com/gamespot/images/2009/055/955526_20090225_screen001.jpg" />
        </p>
        <p>
          <img src="http://image.com.com/gamespot/images/2009/055/955526_20090225_screen002.jpg" />
        </p>
        <p>
 <img src="http://image.com.com/gamespot/images/2009/055/955526_20090225_screen004.jpg" /></p>
        <p>
          <img src="http://image.com.com/gamespot/images/2009/043/955526_20090213_screen001.jpg" />
        </p>
        <p>
          <img src="http://image.com.com/gamespot/images/2009/043/955526_20090213_screen005.jpg" />
        </p>
        <p>
          <img src="http://image.com.com/gamespot/images/2009/043/955526_20090213_screen003.jpg" />
        </p>
        <p>
          <img src="http://image.com.com/gamespot/images/2009/043/955526_20090213_screen004.jpg" />      
</p>
        <p>
          <a href="http://www.hasbro.com/familygamenight/">Family Game Night</a>
        </p>
        <img width="0" height="0" src="http://www.toc-gaming.co.uk/blog/aggbug.ashx?id=34b1cad5-fd84-4240-8e01-ce5aa862363d" />
      </body>
      <title>Family Game Night Released on Xbox Live Arcade Today.</title>
      <guid isPermaLink="false">http://www.toc-gaming.co.uk/blog/PermaLink,guid,34b1cad5-fd84-4240-8e01-ce5aa862363d.aspx</guid>
      <link>http://www.toc-gaming.co.uk/blog/PermaLink,guid,34b1cad5-fd84-4240-8e01-ce5aa862363d.aspx</link>
      <pubDate>Wed, 18 Mar 2009 15:58:42 GMT</pubDate>
      <description>&lt;p&gt;
&lt;font color="#777777"&gt;The official blurb is below, but I wanted to take this opportunity
to say a huge well done to the whole team at Brightlight, but particularly to my very
good friend Sim who has been working on this title for EA’s Brightlight. With so many
games and SKU’s getting canned during development these days, its an achievement in
itself just shipping a game in today’s market. &lt;strong&gt;Well Done Sim&lt;/strong&gt;.&amp;#160;
:)&amp;#160; I’m sure this will be a huge success in today’s more family orientated market. &lt;/font&gt;
&lt;/p&gt;
&lt;blockquote&gt; 
&lt;p&gt;
It's time to bring home a new game and bring your family together - it's time for
FAMILY GAME NIGHT! HASBRO games are a tried and true medium for lively, engaging,
face-to-face fun and connection. 
&lt;/p&gt;
&lt;p&gt;
When you bring home a new game and make a night of staying in and playing, your family
gets to laugh, trash talk, have new adventures, and get into the fun! 
&lt;/p&gt;
&lt;p&gt;
With so many new Hasbro games, the possibilities for Family Game Night are endless!
&lt;/p&gt;
&lt;/blockquote&gt; 
&lt;p&gt;
&lt;img src="http://image.com.com/gamespot/images/2009/055/955526_20090225_screen001.jpg" /&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;img src="http://image.com.com/gamespot/images/2009/055/955526_20090225_screen002.jpg" /&gt;
&lt;/p&gt;
&lt;p&gt;
&amp;#160;&lt;img src="http://image.com.com/gamespot/images/2009/055/955526_20090225_screen004.jpg" /&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;img src="http://image.com.com/gamespot/images/2009/043/955526_20090213_screen001.jpg" /&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;img src="http://image.com.com/gamespot/images/2009/043/955526_20090213_screen005.jpg" /&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;img src="http://image.com.com/gamespot/images/2009/043/955526_20090213_screen003.jpg" /&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;img src="http://image.com.com/gamespot/images/2009/043/955526_20090213_screen004.jpg" /&gt;&amp;#160;&amp;#160;&amp;#160;&amp;#160;&amp;#160; 
&lt;/p&gt;
&lt;p&gt;
&lt;a href="http://www.hasbro.com/familygamenight/"&gt;Family Game Night&lt;/a&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.toc-gaming.co.uk/blog/aggbug.ashx?id=34b1cad5-fd84-4240-8e01-ce5aa862363d" /&gt;</description>
      <comments>http://www.toc-gaming.co.uk/blog/CommentView,guid,34b1cad5-fd84-4240-8e01-ce5aa862363d.aspx</comments>
      <category>Wii;XBOX360</category>
    </item>
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